Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
20 |
Invited to take part in a controversial event or exhibition that injures Verner Lawrence's social standing. |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
23 |
Find Ancient Technology. |
2 |
26 |
Promoted to Entertainer (Artist) rank 2. |
3 |
26 |
Voluntarily left Artist |
3 |
26 |
Became a Agent (Intelligence). |
3 |
27 |
Rewarded for a successful mission. |
3 |
30 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
32 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
5 |
32 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
35 |
Verner Lawrence is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
6 |
36 |
Voluntarily left Mainstream Believer |
6 |
36 |
Failed to qualify for Broker (Merchant). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
7 |
44 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
48 |
Make an unexpected connection outside Verner Lawrence's normal circles. Gain a Contact. |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
10 |
52 |
Continued as Merchant (Merchant Marine). |
10 |
56 |
Given advanced training in a specialist field |
11 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Merchant (Merchant Marine). |
11 |
59 |
Embroiled in legal trouble. |
11 |
60 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Continued as Merchant (Merchant Marine). |
12 |
62 |
Bankrupted by a rival. Gain the other trader as a Rival. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Retired. |
13 |
66 |
Birth or Death involving a family member or close friend. |
14 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
72 |
Gained a contact. |
16 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
79 |
Moved to a new world. |
18 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
83 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |