Retired Captain Victor Schmidt  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 86 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 4 (-1) 5 (-1)111545
Devoted
 
Skills
Athletics (Dexterity) 1
Electronics 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Ortillery) 1
Gunner (Turret) 2
Jack-of-All-Trades 2
Leadership 2
Mechanic 3
Melee (Blade) 1
Pilot 0
Profession (Worker/Biologicals) 1
Profession (Worker/Polymers) 1
Seafarer 0
Survival 2
Tactics (Military) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Petty Officer, 1st class45
Drifter Barbarian Warrior23
Marine Ground Assault Captain2 / 02
Believer Missionary/Humanitarian Project Worker12
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Estella Hicks Contact 2 0 5 0 Zhodani, Imperium (F/51)
Estella Hicks is out of contact doing something interesting but not suspicious.
Relationship becomes more moderate.
Elmo Mills Enemy 0 2 6 0 Darmine (M/49)
Rogers Habborlain Contact 2 1 1 4 Ne Kraeda ren Kelva (M/23)
Rogers Habborlain gains in power and influence.
Larry Conray Enemy 0 2 1 1 Darmine (M/49)
Larry Conray is a questionable figure such as a criminal, pirate or disgraced noble.
Houston Bradley Enemy 0 2 2 0 Darmine (M/76)
Nevada Castro Enemy 0 2 1 1 Darmine (F/57)
Effie Kelley Enemy 0 1 0 1 Thaggeshi (F/58)
Effie Kelley fell on hard times.
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 19 Vessel participates in a diplomatic mission.
1 19 Gain a contact.
1 22 Attempt at commissioned failed.
1 22 Forced to continue current assignment
1 22 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Line/Crew).
2 23 Vessel participates in a notable military engagement.
2 26 Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class.
3 26 Continued as Navy (Line/Crew).
3 27 Nearly killed. Owe 8,750 for medical bills.
3 30 Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class.
4 30 Continued as Navy (Line/Crew).
4 31 Victor Schmidt foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4 34 Promoted to Navy (Line/Crew) rank 4 with the new title Petty Officer, 1st class.
5 34 Continued as Navy (Line/Crew).
5 36 Vessel participates in a diplomatic mission.
5 36 Gain a contact.
6 38 Voluntarily left Line/Crew
6 38 Failed to qualify for Army Support (Army).
6 38 Became a Drifter (Barbarian).
6 39 Victor Schmidt run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 39 Failed to qualify for Corporate (Citizen).
7 39 Continued as Drifter (Barbarian).
7 43 Promoted to Drifter (Barbarian) rank 1.
8 43 Continued as Drifter (Barbarian).
8 46 Moved to a new world.
8 47 Promoted to Drifter (Barbarian) rank 2 with the new title Warrior.
9 47 Voluntarily left Barbarian
9 47 Failed to qualify for Journalist (Entertainer).
9 47 Submitted to the draft.
9 47 Became a Marine (Ground Assault) with the new title Marine.
9 49 Assigned to a black ops mission.
9 51 Commissioned in Marine (Ground Assault) with the new title Lieutenant.
9 51 Promoted to Marine (Ground Assault) officer rank 2 with the new title Captain.
10 51 Aging Crisis. Owe 50,000 for medical bills.
10 51 Retired at age 51.
10 51 Attempted to change assignments.
10 51 Failed to qualify for Marine Support (Marine).
10 51 Continued as Marine (Ground Assault).
10 53 Victor Schmidt is ordered to take part in a black ops mission that goes against Victor Schmidt's conscience. Gain the lone survivor as an Enemy.
11 53 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 54 Victor Schmidt refused an offer of inducements to betray Victor Schmidt's faith. Gain 2 enemies.
11 57 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 57 Aging Crisis. Owe 40,000 for medical bills.
12 57 Continued as Believer (Missionary/Humanitarian).
12 58 Victor Schmidt aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
13 58 Aging Crisis. Owe 60,000 for medical bills.
13 58 Retired.
13 60 Good fortune.
14 62 Aging Crisis. Owe 50,000 for medical bills.
14 66 Good fortune.
15 66 Aging Crisis. Owe 10,000 for medical bills.
15 69 Birth or Death involving a family member or close friend.
16 70 Aging Crisis. Owe 20,000 for medical bills.
16 74 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
17 74 Aging Crisis. Owe 10,000 for medical bills.
17 78 Moved to a new world.
18 78 Aging Crisis. Owe 60,000 for medical bills.
18 79 Find Ancient Technology.
19 82 Aging Crisis. Owe 20,000 for medical bills.
19 83 Good fortune.
20 86 Aging Crisis. Owe 20,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙