Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Gained a contact. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Amnesia. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Betrayed by a friend. One of Ward Price's Contacts or Allies betrays Ward Price, ending Ward Price's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
30 |
Became a Scout (Surveyor). |
4 |
31 |
Ward Price's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ward Price fail to help. Gain an Enemy. |
4 |
31 |
Ward Price inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Explorer (Scout). |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
36 |
Psychologically damaged by Ward Price's time in the scouts. |
6 |
36 |
Became a Entertainer (Performer). |
6 |
37 |
An investigation, tour, project or expedition goes wrong, stranding Ward Price far from home. |
7 |
37 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
37 |
Returned to Drifter (Scavenger). |
7 |
41 |
Forced to muster out. |
8 |
41 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
41 |
Continued as Drifter (Scavenger). |
8 |
45 |
Promoted to Drifter (Scavenger) rank 3. |
9 |
45 |
Continued as Drifter (Scavenger). |
9 |
47 |
Ward Price do not know what happened to Ward Price. There is a gap in Ward Price's memory. |
10 |
47 |
Failed to qualify for Field Researcher (Scholar). |
10 |
47 |
Submitted to the draft. |
10 |
47 |
Became a Army (Army Support) with the new title Private. |
10 |
48 |
Unit is slaughtered in a disastrous battle, for which Ward Price blame Ward Price's commander. Gain commander as Enemy. |
11 |
48 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
11 |
52 |
Given advanced training in a specialist field |
12 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
52 |
Retired at age 52. |
12 |
52 |
Continued as Merchant (Merchant Marine). |
12 |
53 |
Given advanced training in a specialist field |
12 |
56 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
13 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
56 |
Voluntarily left Merchant Marine |
13 |
56 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
57 |
Ward Price is chosen to represent Ward Price's faith in a vid show or other highly public forum. |
14 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
60 |
Continued as Believer (Missionary/Humanitarian). |
14 |
63 |
Ward Price refused an offer of inducements to betray Ward Price's faith. Gain 1 enemies. |
14 |
64 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
15 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
64 |
Continued as Believer (Missionary/Humanitarian). |
15 |
65 |
Ward Price refuse to secretly provide religious rites for a dying leader or noble, because they do not share Ward Price's faith. |
15 |
68 |
Forced to muster out. |
16 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
68 |
Retired. |
16 |
71 |
Victim of a crime. |
17 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
75 |
A new romantic starts. Gain an Ally. |
18 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
82 |
Moved to a new world. |
20 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |