Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
24 |
An expedition or voyage goes wrong, leaving Warren Walker stranded in the wilderness. |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
27 |
Warren Walker run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Became a Scout (Courier). |
4 |
31 |
Victim of a crime |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Failed to qualify for Surveyor (Scout). |
5 |
31 |
Continued as Scout (Courier). |
5 |
32 |
Serve as the courier for an important message from the Imperium. |
5 |
35 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
35 |
Voluntarily left Courier |
6 |
35 |
Became a Entertainer (Performer). |
6 |
39 |
Gain a patron in the arts. Gain an Ally |
6 |
39 |
Promoted to Entertainer (Performer) rank 1. |
7 |
39 |
Continued as Entertainer (Performer). |
7 |
43 |
Join homeworld’s celebrity circles |
7 |
43 |
Gain a contact |
7 |
43 |
Promoted to Entertainer (Performer) rank 2. |
8 |
43 |
Continued as Entertainer (Performer). |
8 |
45 |
Warren Walker is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
9 |
47 |
Voluntarily left Performer |
9 |
47 |
Switched to Drifter (Barbarian). |
9 |
51 |
Warren Walker run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
51 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
55 |
Warren Walker is chosen to represent Warren Walker's faith in a vid show or other highly public forum. |
11 |
55 |
Continued as Believer (Missionary/Humanitarian). |
11 |
58 |
A new romantic starts. Gain an Ally. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Continued as Believer (Missionary/Humanitarian). |
12 |
62 |
Someone more charismatic but less devout than Warren Walker has become Warren Walker's superior. |
12 |
63 |
Forced to muster out. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
Retired. |
13 |
66 |
Moved to a new world. |
14 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
77 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |