Retired Junior Project Worker Watson Gibson  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 86 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 1 (-2)111551
Sophisticated
 
Skills
Animals 0
Art (Performing) 0
Athletics (Dexterity) 1
Carouse 1
Deception 2
Diplomat 0
Drive (Track) 1
Electronics (Remote Ops) 1
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 0
Medic 1
Melee 0
Navigation 0
Profession (Worker) 0
Recon 1
Science (Physical Sciences) 0
Seafarer 0
Stealth 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Scout Courier 03
Drifter Wanderer 14
Rogue Thief 12
Believer Missionary/Humanitarian Junior Project Worker01
Retired 06
 
EducationGraduated
Colonial Upbringing Failed
 
Name Type Affinity Enmity Power Influence Species
Ella Hughes Ally 3 0 0 0 Solomani, Imperium (F/35)
Ella Hughes's influence is diminished.
Katy Ferguson Contact 3 1 1 0 Florian (F/18)
Lollie Brownhill Contact 3 2 1 0 Solomani, Imperium (F/43)
Elena Sutton Ally 5 0 5 5 Solomani, Imperium (F/31)
Elena Sutton gains in power and influence.
Elena Sutton is a questionable figure such as a criminal, pirate or disgraced noble.
Elena Sutton has negatively life-changing event.
 
Term Age History
1 18 Entered Colonial Upbringing.
1 20 War breaks out, triggering a mandatory draft.
1 20 Fled from the draft.
1 27 Failed as a colonist.
2 27 Became a Drifter (Barbarian).
2 28 Betrayed by a friend. One of Watson Gibson's Contacts or Allies betrays Watson Gibson, ending Watson Gibson's career. That Contact or Ally becomes a Rival or Enemy.
3 28 Became a Scout (Courier).
3 31 When dealing with an alien race, Watson Gibson botch an opportunity to gather extra intelligence about them.
3 31 Scarred. Fully recovered. Owe 5,000 for medical bills.
4 32 Continued as Scout (Courier).
4 34 Psychologically damaged by Watson Gibson's time in the scouts.
5 34 Switched to Drifter (Wanderer).
5 35 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
6 38 Continued as Drifter (Wanderer).
6 40 Suffer from a life-threatening illness.
7 40 Became a Rogue (Thief).
7 42 Involved in the planning of an impressive heist.
7 44 Promoted to Rogue (Thief) rank 1.
8 44 Continued as Rogue (Thief).
8 48 A job goes wrong, forcing Watson Gibson to flee off-planet.
9 48 Returned to Scout (Courier).
9 51 Psychologically damaged by Watson Gibson's time in the scouts.
10 51 Returned to Drifter (Wanderer).
10 54 Severely injured. Fully recovered. Owe 5,000 for medical bills.
10 55 Promoted to Drifter (Wanderer) rank 1.
11 55 Aging Crisis. Owe 50,000 for medical bills.
11 55 Retired at age 55.
11 55 Continued as Drifter (Wanderer).
11 58 Watson Gibson do not know what happened to Watson Gibson. There is a gap in Watson Gibson's memory.
12 58 Aging Crisis. Owe 30,000 for medical bills.
12 58 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 60 Opponents of Watson Gibson's belief system ambush Watson Gibson.
12 60 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
13 60 Aging Crisis. Owe 30,000 for medical bills.
13 60 Retired.
13 61 Victim of a crime.
14 64 Aging Crisis. Owe 30,000 for medical bills.
14 66 Betrayal. Convert an Ally into a Rival or Enemy.
15 68 Aging Crisis. Owe 30,000 for medical bills.
15 70 Lightly injured, no permanent damage. Fully recovered.
16 72 Aging Crisis. Owe 50,000 for medical bills.
16 74 Gained a contact.
17 76 Aging Crisis. Owe 40,000 for medical bills.
17 77 Gained a contact.
18 80 Aging Crisis. Owe 20,000 for medical bills.
18 81 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
19 84 Aging Crisis. Owe 20,000 for medical bills.
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