Retired Technician Wellington Coleman  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Yilean 86 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 7 (0) 5 (-1)None111275
Constant Sniffling, Happy
 
Skills
Admin 0
Astrogation 1
Athletics 0
Broker 1
Carouse 1
Diplomat 0
Electronics (Comms) 1
Electronics (Computers) 2
Engineer (J-drive) 1
Engineer (M-drive) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Mechanic 1
Melee (Unarmed) 2
Persuade 1
Profession (Colonist/Farming) 1
Profession (Sports/Track & Field) 1
Science (Social Sciences) 0
Steward 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Believer Holy Warrior Hopeful01
Citizen Worker Technician36
Drifter Scavenger 02
Believer Mainstream Believer Lay Person02
Prisoner Fixer 05
Prisoner Inmate 02
 
Name Type Affinity Enmity Power Influence Species
Ogknuoe Engaen Enemy 0 3 3 0 Vargr, Imperium (M/37)
 
Term Age History
1 18 Became a Believer (Holy Warrior) with the new title Hopeful.
1 21 Wellington Coleman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
2 21 Became a Citizen (Worker).
2 25 Wellington Coleman gain experience in a technical field as a computer operator or surveyor.
2 25 Promoted to Citizen (Worker) rank 1.
3 25 Continued as Citizen (Worker).
3 29 Wellington Coleman's business expands, Wellington Coleman's corporation grows, or the colony thrives.
3 29 Promoted to Citizen (Worker) rank 2 with the new title Technician.
4 29 Continued as Citizen (Worker).
4 33 Advanced training in a specialist field.
4 33 Promoted to Citizen (Worker) rank 3.
5 33 Continued as Citizen (Worker).
5 37 Advanced training in a specialist field.
6 37 Continued as Citizen (Worker).
6 39 Advanced training in a specialist field.
7 41 Continued as Citizen (Worker).
7 44 Spent time maintaining and using heavy vehicles.
8 45 Voluntarily left Worker
8 45 Failed to qualify for Scientist (Scholar).
8 45 Became a Drifter (Scavenger).
8 46 Encounter a Psionic institute.
8 46 Tested for psionic powers
9 49 Aging Crisis. Owe 10,000 for medical bills.
9 49 Retired at age 49.
9 49 Continued as Drifter (Scavenger).
9 50 Wellington Coleman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 50 Aging Crisis. Owe 20,000 for medical bills.
10 50 Switched to Believer (Mainstream Believer) with the new title Lay Person.
10 52 Wellington Coleman is sent to a new community or parish to preach The Word among the poor.
11 54 Aging Crisis. Owe 10,000 for medical bills.
11 54 Continued as Believer (Mainstream Believer).
11 58 Accused of a crime
12 58 Aging Crisis. Owe 10,000 for medical bills.
12 58 Became a Prisoner (Fixer).
12 60 Disgraced. Word of Wellington Coleman's criminal past reaches Wellington Coleman's homeworld.
13 62 Aging Crisis. Owe 10,000 for medical bills.
13 62 Continued as Prisoner (Fixer).
13 64 Accused of assaulting a prison guard.
14 66 Aging Crisis. Owe 30,000 for medical bills.
14 66 Switched to Prisoner (Inmate) with previous rank.
14 69 Injured. Fully recovered. Owe 5,000 for medical bills.
15 70 Aging Crisis. Owe 40,000 for medical bills.
15 70 Returned to Prisoner (Fixer).
15 71 Accused of assaulting a prison guard.
16 74 Aging Crisis. Owe 10,000 for medical bills.
16 74 Continued as Prisoner (Fixer).
16 76 Hire a new lawyer.
17 78 Aging Crisis. Owe 50,000 for medical bills.
17 78 Returned to Prisoner (Inmate).
17 81 Disgraced. Word of Wellington Coleman's criminal past reaches Wellington Coleman's homeworld.
18 82 Aging Crisis. Owe 10,000 for medical bills.
18 82 Returned to Prisoner (Fixer).
18 85 Persecuted by a prison gang.
19 86 Aging Crisis. Owe 20,000 for medical bills.
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