Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
21 |
A mission goes wrong and Wendell Fletcher is stranded behind enemy lines. Ejected from the service. |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
22 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
25 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
25 |
Continued as Drifter (Barbarian). |
3 |
27 |
Betrayed by a friend. One of Wendell Fletcher's Contacts or Allies betrays Wendell Fletcher, ending Wendell Fletcher's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Failed to qualify for Ground Assault (Marine). |
4 |
27 |
Switched to Drifter (Scavenger). |
4 |
30 |
Find an Alien Artifact. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
31 |
Continued as Drifter (Scavenger). |
6 |
35 |
Voluntarily left Scavenger |
6 |
35 |
Failed to qualify for Physician (Scholar). |
6 |
35 |
Returned to Drifter (Barbarian). |
6 |
37 |
Find valuable salvage. |
7 |
39 |
Continued as Drifter (Barbarian). |
7 |
40 |
Offered job by a patron. Now owe him a favor. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Became a Entertainer (Performer). |
8 |
45 |
One of Wendell Fletcher's pieces of art is stolen, and the investigation brings Wendell Fletcher into the criminal underworld. |
8 |
47 |
Promoted to Entertainer (Performer) rank 1. |
9 |
47 |
Continued as Entertainer (Performer). |
9 |
48 |
Find Ancient Technology. |
10 |
51 |
Continued as Entertainer (Performer). |
10 |
54 |
Works is especially well received and popular, making Wendell Fletcher a minor celebrity |
10 |
55 |
Promoted to Entertainer (Performer) rank 2. |
11 |
55 |
Continued as Entertainer (Performer). |
11 |
58 |
Wendell Fletcher is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
12 |
58 |
Returned to Drifter (Scavenger). |
12 |
59 |
Lightly injured, no permanent damage. Fully recovered. |
13 |
59 |
Failed to qualify for Merchant Academy. |
13 |
59 |
Switched to Drifter (Wanderer). |
13 |
60 |
Lightly injured, no permanent damage. Fully recovered. |
14 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
60 |
Retired at age 60. |
14 |
60 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
14 |
64 |
Wendell Fletcher is sent to a new community or parish to preach The Word among the poor. |
15 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
64 |
Continued as Believer (Mainstream Believer). |
15 |
68 |
Wendell Fletcher secretly provide religious rites for a dying leader or noble, although they do not share Wendell Fletcher's faith. Gain an Ally in the family and a Rival who disagrees with Wendell Fletcher's choice. |
16 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
68 |
Continued as Believer (Mainstream Believer). |
16 |
72 |
Wendell Fletcher retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
16 |
72 |
Forced to muster out. |
17 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
72 |
Retired. |
17 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
80 |
Good fortune. |
19 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
84 |
Good fortune. |
20 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |