Retired Lay Person Wendell Fletcher  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 86 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 1 (-2) 1 (-2)111811
Clubfoot, Tenuous
 
Skills
Athletics 0
Carouse 1
Diplomat 1
Drive 0
Electronics 0
Gun Combat (Slug) 1
Heavy Weapons 0
Investigate 1
Melee (Blade) 1
Pilot 0
Profession (Worker/Biologicals) 1
Profession (Worker/Polymers) 1
Recon 1
Seafarer (Sails) 1
Stealth 4
Streetwise 4
Survival 1
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine01
Drifter Barbarian 14
Drifter Scavenger 13
Entertainer Performer 24
Drifter Wanderer 01
Believer Mainstream Believer Lay Person03
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Cornelius Donoughoe Ally 4 0 1 0 Hanen (M/45)
Elzie Reid Rival 6 2 4 5 Cassilldan (M/54)
reconciliation.
 
Term Age History
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 21 A mission goes wrong and Wendell Fletcher is stranded behind enemy lines. Ejected from the service.
2 21 Became a Drifter (Barbarian).
2 22 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
2 25 Promoted to Drifter (Barbarian) rank 1.
3 25 Continued as Drifter (Barbarian).
3 27 Betrayed by a friend. One of Wendell Fletcher's Contacts or Allies betrays Wendell Fletcher, ending Wendell Fletcher's career. That Contact or Ally becomes a Rival or Enemy.
4 27 Failed to qualify for Ground Assault (Marine).
4 27 Switched to Drifter (Scavenger).
4 30 Find an Alien Artifact.
4 31 Promoted to Drifter (Scavenger) rank 1.
5 31 Continued as Drifter (Scavenger).
6 35 Voluntarily left Scavenger
6 35 Failed to qualify for Physician (Scholar).
6 35 Returned to Drifter (Barbarian).
6 37 Find valuable salvage.
7 39 Continued as Drifter (Barbarian).
7 40 Offered job by a patron. Now owe him a favor.
7 43 Forced to muster out.
8 43 Became a Entertainer (Performer).
8 45 One of Wendell Fletcher's pieces of art is stolen, and the investigation brings Wendell Fletcher into the criminal underworld.
8 47 Promoted to Entertainer (Performer) rank 1.
9 47 Continued as Entertainer (Performer).
9 48 Find Ancient Technology.
10 51 Continued as Entertainer (Performer).
10 54 Works is especially well received and popular, making Wendell Fletcher a minor celebrity
10 55 Promoted to Entertainer (Performer) rank 2.
11 55 Continued as Entertainer (Performer).
11 58 Wendell Fletcher is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
12 58 Returned to Drifter (Scavenger).
12 59 Lightly injured, no permanent damage. Fully recovered.
13 59 Failed to qualify for Merchant Academy.
13 59 Switched to Drifter (Wanderer).
13 60 Lightly injured, no permanent damage. Fully recovered.
14 60 Aging Crisis. Owe 10,000 for medical bills.
14 60 Retired at age 60.
14 60 Became a Believer (Mainstream Believer) with the new title Lay Person.
14 64 Wendell Fletcher is sent to a new community or parish to preach The Word among the poor.
15 64 Aging Crisis. Owe 40,000 for medical bills.
15 64 Continued as Believer (Mainstream Believer).
15 68 Wendell Fletcher secretly provide religious rites for a dying leader or noble, although they do not share Wendell Fletcher's faith. Gain an Ally in the family and a Rival who disagrees with Wendell Fletcher's choice.
16 68 Aging Crisis. Owe 50,000 for medical bills.
16 68 Continued as Believer (Mainstream Believer).
16 72 Wendell Fletcher retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
16 72 Forced to muster out.
17 72 Aging Crisis. Owe 50,000 for medical bills.
17 72 Retired.
17 73 Betrayal. Convert an Ally into a Rival or Enemy.
18 76 Aging Crisis. Owe 20,000 for medical bills.
18 80 Good fortune.
19 80 Aging Crisis. Owe 30,000 for medical bills.
19 84 Good fortune.
20 84 Aging Crisis. Owe 60,000 for medical bills.
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