Term |
Age |
History |
---|
1 |
18 |
Became a Soulhunter (Soulhunter Support) with the new title Least Claw. |
1 |
22 |
Birth or Death involving a family member or close friend. |
1 |
22 |
Commissioned in Soulhunter (Soulhunter Support) with the new title Kaltrhar. |
1 |
22 |
Promoted to Soulhunter (Soulhunter Support) officer rank 2 with the new title Shin Kaltrhar. |
2 |
22 |
Continued as Soulhunter (Soulhunter Support). |
2 |
23 |
Birth or Death involving a family member or close friend. |
3 |
26 |
Continued as Soulhunter (Soulhunter Support). |
3 |
27 |
Display heroism in battle. |
3 |
30 |
Promoted to Soulhunter (Soulhunter Support) officer rank 3 with the new title Shilahn. |
4 |
30 |
Continued as Soulhunter (Soulhunter Support). |
4 |
33 |
Wendell Palmer is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
4 |
34 |
Promoted to Soulhunter (Soulhunter Support) officer rank 4 with the new title Shiltrhar. |
5 |
34 |
Continued as Soulhunter (Soulhunter Support). |
5 |
35 |
Wendell Palmer's vessel participates in a notable engagement. |
5 |
38 |
Promoted to Soulhunter (Soulhunter Support) officer rank 5 with the new title Shil Shintrah. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Commando (Soulhunter). |
6 |
38 |
Continued as Soulhunter (Soulhunter Support). |
6 |
41 |
Wendell Palmer's vessel participates in a notable engagement. |
6 |
42 |
Promoted to Soulhunter (Soulhunter Support) officer rank 6 with the new title Shinalrhar. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Failed to qualify for Commando (Soulhunter). |
7 |
42 |
Continued as Soulhunter (Soulhunter Support). |
7 |
46 |
Given advanced training in a specialist field. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Scout (Explorer). |
8 |
48 |
Spend several years jumping from world to world in Wendell Palmer's scout ship. |
8 |
50 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
9 |
50 |
Continued as Scout (Explorer). |
9 |
52 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
10 |
52 |
Failed to qualify for Law Enforcement (Agent). |
10 |
52 |
Submitted to the draft. |
10 |
52 |
Became a Agent (Law Enforcement) with the new title Rookie. |
10 |
53 |
An investigation takes on a dangerous turn. |
10 |
53 |
Wendell Palmer's work ends up coming home with Wendell Palmer, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
10 |
56 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
11 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Agent (Law Enforcement). |
11 |
59 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
Retired. |
12 |
62 |
A new romantic starts. Gain an Ally. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
66 |
Birth or Death involving a family member or close friend. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
69 |
Gained a contact. |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
77 |
Moved to a new world. |
17 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
80 |
A new romantic starts. Gain an Ally. |
18 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |