Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
Assigned to a peacekeeping role. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
25 |
Wilton Jordan is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
25 |
Became a Agent (Corporate Agent). |
3 |
26 |
Advanced training in a specialist field. |
3 |
29 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
29 |
Continued as Agent (Corporate Agent). |
4 |
30 |
Given specialist training in vehicles. |
4 |
33 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
5 |
33 |
Continued as Agent (Corporate Agent). |
5 |
35 |
Good fortune |
5 |
37 |
Promoted to Agent (Corporate Agent) rank 3. |
6 |
37 |
Continued as Agent (Corporate Agent). |
6 |
39 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
41 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
7 |
41 |
Continued as Agent (Corporate Agent). |
7 |
43 |
Moved to a new world. |
7 |
45 |
Promoted to Agent (Corporate Agent) rank 5 with the new title Assistant Director. |
8 |
45 |
Voluntarily left Corporate Agent |
8 |
45 |
Became a Drifter (Wanderer). |
8 |
49 |
Find valuable salvage. |
9 |
49 |
Continued as Drifter (Wanderer). |
9 |
52 |
Betrayed by a friend. One of Wilton Jordan's Contacts or Allies betrays Wilton Jordan, ending Wilton Jordan's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
52 |
Failed to qualify for Journalist (Entertainer). |
10 |
52 |
Submitted to the draft. |
10 |
52 |
Became a Marine (Ground Assault) with the new title Marine. |
10 |
56 |
Wilton Jordan is ordered to take part in a black ops mission that goes against Wilton Jordan's conscience. Gain the lone survivor as an Enemy. |
11 |
56 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
11 |
59 |
A new romantic starts. Gain an Ally. |
12 |
60 |
Continued as Merchant (Merchant Marine). |
12 |
63 |
Befriend a useful ally in one sphere. Gain an Ally. |
12 |
64 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
64 |
Retired at age 64. |
13 |
64 |
Continued as Merchant (Merchant Marine). |
14 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
Continued as Merchant (Merchant Marine). |
14 |
72 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
15 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
Continued as Merchant (Merchant Marine). |
15 |
74 |
Given advanced training in a specialist field |
15 |
76 |
Forced to muster out. |
16 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
76 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
16 |
80 |
Wilton Jordan retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
17 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
80 |
Voluntarily left Mainstream Believer |
17 |
80 |
Retired. |
17 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |