Retired Agent Winston Fields  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 86 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 5 (-1)111665
Kind, Whimsical, Accomplished
 
Skills
Athletics (Endurance) 1
Broker 1
Deception 3
Drive 0
Gambler 2
Investigate 3
Jack-of-All-Trades 3
Language (Galanglic (3rd Imperium)) 1
Language (Vilani (1st Imperium)) 1
Melee (Unarmed) 2
Persuade 1
Profession (Worker/Armourer) 1
Recon 0
Stealth 0
Streetwise 2
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 12
Agent Corporate Agent Agent12
Prisoner Fixer 18
Prisoner Thug 12
Prisoner Inmate 23
 
Name Type Affinity Enmity Power Influence Species
Shane Peters Enemy 0 3 1 0 Zaris (M/48)
 
Term Age History
1 18 Failed to qualify for Thief (Rogue).
1 18 Became a Drifter (Wanderer).
1 22 Winston Fields run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 22 Became a Agent (Corporate Agent).
2 26 Befriended by a senior agent.
2 26 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
3 26 Continued as Agent (Corporate Agent).
3 29 Winston Fields's work ends up coming home with Winston Fields, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4 29 Failed to qualify for Artist (Entertainer).
4 29 Returned to Drifter (Wanderer).
4 32 Attempted a risky adventure and was sent to prison.
4 33 Promoted to Drifter (Wanderer) rank 1.
5 33 Became a Prisoner (Fixer).
5 36 Disgraced. Word of Winston Fields's criminal past reaches Winston Fields's homeworld.
6 37 Continued as Prisoner (Fixer).
6 38 Parole hearing.
7 41 Continued as Prisoner (Fixer).
7 45 Winston Fields is moved to a higher security prison.
7 45 Promoted to Prisoner (Fixer) rank 1.
8 45 Aging Crisis. Owe 60,000 for medical bills.
8 45 Retired at age 45.
8 45 Switched to Prisoner (Thug) with previous rank.
8 46 Beaten by a prison gang.
8 46 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
9 49 Aging Crisis. Owe 10,000 for medical bills.
9 49 Returned to Prisoner (Fixer).
9 53 The warden takes an interest in Winston Fields's case.
10 53 Aging Crisis. Owe 50,000 for medical bills.
10 53 Continued as Prisoner (Fixer).
10 57 Persecuted by a prison gang.
11 57 Aging Crisis. Owe 40,000 for medical bills.
11 57 Continued as Prisoner (Fixer).
11 59 Disgraced. Word of Winston Fields's criminal past reaches Winston Fields's homeworld.
12 61 Aging Crisis. Owe 10,000 for medical bills.
12 61 Returned to Prisoner (Thug).
12 64 Defeated a prison gang. Gain an Enemy.
13 65 Aging Crisis. Owe 40,000 for medical bills.
13 65 Returned to Prisoner (Fixer).
13 66 Disgraced. Word of Winston Fields's criminal past reaches Winston Fields's homeworld.
14 69 Aging Crisis. Owe 50,000 for medical bills.
14 69 Continued as Prisoner (Fixer).
14 70 Hire a new lawyer.
15 73 Aging Crisis. Owe 20,000 for medical bills.
15 73 Switched to Prisoner (Inmate) with previous rank.
15 77 A guard takes a dislike to Winston Fields.
16 77 Aging Crisis. Owe 40,000 for medical bills.
16 77 Continued as Prisoner (Inmate).
16 79 Disgraced. Word of Winston Fields's criminal past reaches Winston Fields's homeworld.
17 81 Aging Crisis. Owe 20,000 for medical bills.
17 81 Continued as Prisoner (Inmate).
17 83 Good Behaviour.
17 85 Promoted to Prisoner (Inmate) rank 2.
17 85 Paroled from prison.
18 85 Aging Crisis. Owe 30,000 for medical bills.
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