Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Zack Drogace spend a great deal of time on the fringes of Charted Space. |
1 |
20 |
Zack Drogace have no idea what happened to Zack Drogace – they found Zack Drogace's ship drifting on the fringes of friendly space. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
28 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
4 |
28 |
Became a Citizen (Colonist). |
4 |
29 |
Zack Drogace's business expands, Zack Drogace's corporation grows, or the colony thrives. |
5 |
32 |
Continued as Citizen (Colonist). |
5 |
34 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
6 |
34 |
Became a Drifter (Barbarian). |
6 |
35 |
Attacked by enemies that Zack Drogace easily defeat. |
6 |
35 |
Gain Enemy if Zack Drogace don't already have one. |
7 |
38 |
Voluntarily left Barbarian |
7 |
38 |
Became a Merchant (Free Trader). |
7 |
42 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
42 |
Continued as Merchant (Free Trader). |
8 |
45 |
Make an unexpected connection outside Zack Drogace's normal circles. Gain a Contact. |
8 |
46 |
Promoted to Merchant (Free Trader) rank 2. |
9 |
46 |
Continued as Merchant (Free Trader). |
9 |
48 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
50 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
10 |
50 |
Continued as Merchant (Free Trader). |
10 |
53 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
11 |
53 |
Returned to Drifter (Barbarian). |
11 |
57 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
12 |
57 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
59 |
Zack Drogace faith is shaken. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Retired at age 61. |
13 |
61 |
Continued as Believer (Missionary/Humanitarian). |
13 |
63 |
Zack Drogace secretly provide religious rites for a dying leader or noble, although they do not share Zack Drogace's faith. Gain an Ally in the family and a Rival who disagrees with Zack Drogace's choice. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Continued as Believer (Missionary/Humanitarian). |
14 |
66 |
Zack Drogace is caught in the periphery of a scandal. |
14 |
66 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
15 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
69 |
Continued as Believer (Missionary/Humanitarian). |
15 |
70 |
Opponents of Zack Drogace's belief system ambush Zack Drogace. |
15 |
70 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
70 |
Retired. |
16 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
81 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
19 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
86 |
Gained a contact. |
20 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |