Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
23 |
Betrayed by a friend. One of Adolph Fabble's Contacts or Allies betrays Adolph Fabble, ending Adolph Fabble's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Failed to qualify for Explorer (Scout). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Marine (Marine Support) with the new title Marine. |
3 |
25 |
A new romantic starts. Gain an Ally. |
3 |
27 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Switched to Marine (Ground Assault) with previous rank. |
4 |
29 |
Advanced training in a specialist field |
4 |
31 |
Promoted to Marine (Ground Assault) rank 2 with the new title Corporal. |
5 |
31 |
Continued as Marine (Ground Assault). |
5 |
34 |
Accused of a crime |
5 |
35 |
Forced to continue current assignment |
5 |
35 |
Promoted to Marine (Ground Assault) rank 3 with the new title Lance Sergeant. |
6 |
35 |
Continued as Marine (Ground Assault). |
6 |
38 |
Display heroism in battle. |
6 |
39 |
Commissioned in Marine (Ground Assault) with the new title Lieutenant. |
6 |
39 |
Promoted to Marine (Ground Assault) officer rank 2 with the new title Captain. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Failed to qualify for Marine Support (Marine). |
7 |
39 |
Continued as Marine (Ground Assault). |
7 |
40 |
A mission goes disastrously wrong due to Adolph Fabble's commander’s error or incompetence, but Adolph Fabble survive. |
7 |
40 |
Report commander and gain an Enemy. |
7 |
43 |
Promoted to Marine (Ground Assault) officer rank 3 with the new title Force Commander. |
8 |
43 |
Attempted to change assignments. |
8 |
43 |
Failed to qualify for Marine Support (Marine). |
8 |
43 |
Continued as Marine (Ground Assault). |
8 |
47 |
Adolph Fabble is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
9 |
47 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
48 |
Adolph Fabble refused an offer of inducements to betray Adolph Fabble's faith. Gain 4 enemies. |
10 |
51 |
Continued as Believer (Mainstream Believer). |
10 |
52 |
Adolph Fabble faith enjoys an explosion of popularity largely thanks to Adolph Fabble's efforts. |
10 |
52 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
55 |
Voluntarily left Mainstream Believer |
11 |
55 |
Switched to Drifter (Barbarian). |
11 |
59 |
Suffer from a life-threatening illness. |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Retired. |
12 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
66 |
Good fortune. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
68 |
A new romantic starts. Gain an Ally. |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
76 |
A new romantic starts. Gain an Ally. |
17 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
83 |
A new romantic starts. Gain an Ally. |
18 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
87 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
87 |
Aging Crisis. Owe 10,000 for medical bills. |