Retired Force Commander Adolph Fabble  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 87 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 8 (0) 1 (-2)111381
Constantly picks at skin
 
Skills
Admin 1
Animals 0
Athletics (Dexterity) 1
Deception 0
Engineer (Life Support) 1
Engineer (Power) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Leadership 1
Mechanic 0
Melee (Blade) 1
Melee (Unarmed) 2
Persuade 1
Pilot (Spacecraft) 1
Profession (Worker/Biologicals) 1
Recon 1
Science (Social Sciences/Belief) 1
Seafarer 0
Stealth 0
Streetwise 0
Survival 1
Tactics (Naval) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Rogue Enforcer 01
Drifter Scavenger 01
Marine Marine Support Lance Corporal11
Marine Ground Assault Force Commander3 / 35
Believer Mainstream Believer Initiate12
Drifter Barbarian 01
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Meta Rodriguez Ally 0 0 1 1 Dynchia, Imperium (F/49)
Delma Foy Enemy 0 2 1 0 Suerrat (F/49)
Delma Foy is found or reported dead.
Louise Burns Enemy 0 2 3 1 Kargol (F/39)
Relationship becomes more intense.
Eleanor Buckman Enemy 0 2 6 2 Dynchia, Imperium (F/74)
Besse Archer Enemy 0 2 1 0 Dynchia, Imperium (F/57)
Metta Mulvahil Ally 2 0 1 2 Thaggeshi (F/85)
Metta Mulvahil's influence is diminished.
Andrea Terry Contact 3 0 1 5 Dynchia, Imperium (F/60)
Relationship becomes more moderate. Ally becomes a contact.
Hellen McRoddon Ally 5 0 1 0 Dynchia, Imperium (F/20)
Belva Cook Ally 2 0 1 1 Florian (F/18)
 
Term Age History
1 18 Became a Rogue (Enforcer).
1 21 Lightly injured, no permanent damage. Fully recovered.
2 21 Became a Drifter (Scavenger).
2 23 Betrayed by a friend. One of Adolph Fabble's Contacts or Allies betrays Adolph Fabble, ending Adolph Fabble's career. That Contact or Ally becomes a Rival or Enemy.
3 23 Failed to qualify for Explorer (Scout).
3 23 Submitted to the draft.
3 23 Became a Marine (Marine Support) with the new title Marine.
3 25 A new romantic starts. Gain an Ally.
3 27 Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal.
4 27 Attempted to change assignments.
4 27 Switched to Marine (Ground Assault) with previous rank.
4 29 Advanced training in a specialist field
4 31 Promoted to Marine (Ground Assault) rank 2 with the new title Corporal.
5 31 Continued as Marine (Ground Assault).
5 34 Accused of a crime
5 35 Forced to continue current assignment
5 35 Promoted to Marine (Ground Assault) rank 3 with the new title Lance Sergeant.
6 35 Continued as Marine (Ground Assault).
6 38 Display heroism in battle.
6 39 Commissioned in Marine (Ground Assault) with the new title Lieutenant.
6 39 Promoted to Marine (Ground Assault) officer rank 2 with the new title Captain.
7 39 Attempted to change assignments.
7 39 Failed to qualify for Marine Support (Marine).
7 39 Continued as Marine (Ground Assault).
7 40 A mission goes disastrously wrong due to Adolph Fabble's commander’s error or incompetence, but Adolph Fabble survive.
7 40 Report commander and gain an Enemy.
7 43 Promoted to Marine (Ground Assault) officer rank 3 with the new title Force Commander.
8 43 Attempted to change assignments.
8 43 Failed to qualify for Marine Support (Marine).
8 43 Continued as Marine (Ground Assault).
8 47 Adolph Fabble is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
9 47 Became a Believer (Mainstream Believer) with the new title Lay Person.
9 48 Adolph Fabble refused an offer of inducements to betray Adolph Fabble's faith. Gain 4 enemies.
10 51 Continued as Believer (Mainstream Believer).
10 52 Adolph Fabble faith enjoys an explosion of popularity largely thanks to Adolph Fabble's efforts.
10 52 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
11 55 Voluntarily left Mainstream Believer
11 55 Switched to Drifter (Barbarian).
11 59 Suffer from a life-threatening illness.
12 59 Aging Crisis. Owe 10,000 for medical bills.
12 59 Retired at age 59.
12 59 Retired.
12 60 Betrayal. Convert an Ally into a Rival or Enemy.
13 63 Aging Crisis. Owe 60,000 for medical bills.
13 66 Good fortune.
14 67 Aging Crisis. Owe 50,000 for medical bills.
14 68 A new romantic starts. Gain an Ally.
15 71 Aging Crisis. Owe 40,000 for medical bills.
15 73 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 75 Aging Crisis. Owe 50,000 for medical bills.
16 76 A new romantic starts. Gain an Ally.
17 79 Aging Crisis. Owe 50,000 for medical bills.
17 83 A new romantic starts. Gain an Ally.
18 83 Aging Crisis. Owe 40,000 for medical bills.
18 87 A romantic relationship ends badly. Gain a Rival or Enemy.
19 87 Aging Crisis. Owe 10,000 for medical bills.
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