Retired Experienced Broker Adolphus Wheeler  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 87 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 9 (1) 5 (-1)111B95
Flushed skin
 
Skills
Admin 1
Advocate 1
Astrogation 3
Broker 3
Drive (Mole) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (M-drive) 1
Gun Combat 0
Language 0
Mechanic 1
Persuade 1
Pilot (Small Craft) 1
Profession (Worker/Metalworking) 1
Science (Social Sciences/Belief) 1
Streetwise 3
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer Scout22
Merchant Broker Experienced Broker89
Believer Missionary/Humanitarian Junior Project Worker02
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Sam Foster Enemy 0 1 5 5 Dynchia (M/40)
Sam Foster is particularly unusual, such as an artificial intelligence or very alien being.
Rosanna Carr Contact 1 2 1 0 Dynchia (F/27)
Cal Lowther Contact 0 1 2 2 Dynchia (M/30)
Cal Lowther is in desperate trouble and could use the character’s help.
Liam Foale Contact 1 1 4 1 Dynchia (M/38)
Cleveland Buchannan Contact 1 1 4 1 Dynchia (M/43)
Clinton Cadden Contact 2 1 0 1 Dynchia (M/24)
Brady Cole Enemy 0 4 1 2 Murrissi (M/39)
Mae Sherris Rival 1 3 2 5 Dynchia (F/43)
Rilla Moreno Ally 2 1 1 0 Dynchia (F/30)
Relationship becomes more intense. Contact becomes an ally.
Johnson Bowman Contact 3 1 1 3 Dynchia (M/11)
Johnson Bowman gained influence with the character’s assistance.
Lee Byrd Contact 2 1 4 3 Dolphin, Imperium (M/31)
 
Term Age History
1 18 Became a Scout (Explorer).
1 21 Spend several years jumping from world to world in Adolphus Wheeler's scout ship.
1 22 Promoted to Scout (Explorer) rank 1 with the new title Scout.
2 22 Continued as Scout (Explorer).
2 25 Adolphus Wheeler's scout ship is one of the first on the scene to rescue the survivors of a disaster but Adolphus Wheeler fail to help. Gain an Enemy.
2 25 Adolphus Wheeler's ship is damaged, and Adolphus Wheeler have to hitch-hike Adolphus Wheeler's way back across the stars to the nearest scout base.
2 25 Gain 5 Contacts. Gain 1 Enemies.
2 26 Promoted to Scout (Explorer) rank 2.
3 26 Voluntarily left Explorer
3 26 Became a Merchant (Broker).
3 27 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
3 30 Promoted to Merchant (Broker) rank 1.
4 30 Continued as Merchant (Broker).
4 32 Make an unexpected connection outside Adolphus Wheeler's normal circles. Gain a Contact.
4 34 Promoted to Merchant (Broker) rank 2.
5 34 Continued as Merchant (Broker).
5 36 Given advanced training in a specialist field
5 38 Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker.
6 38 Continued as Merchant (Broker).
6 40 Embroiled in legal trouble.
6 42 Promoted to Merchant (Broker) rank 4.
7 42 Continued as Merchant (Broker).
7 44 Gained a contact.
7 46 Promoted to Merchant (Broker) rank 5.
8 46 Continued as Merchant (Broker).
8 47 Make an unexpected connection outside Adolphus Wheeler's normal circles. Gain a Contact.
8 50 Promoted to Merchant (Broker) rank 6.
9 50 Continued as Merchant (Broker).
9 52 Make an unexpected connection outside Adolphus Wheeler's normal circles. Gain a Contact.
9 54 Promoted to Merchant (Broker) rank 7.
10 54 Aging Crisis. Owe 20,000 for medical bills.
10 54 Retired at age 54.
10 54 Continued as Merchant (Broker).
10 56 Embroiled in legal trouble.
10 58 Promoted to Merchant (Broker) rank 8.
11 58 Aging Crisis. Owe 20,000 for medical bills.
11 58 Continued as Merchant (Broker).
11 62 Forced to muster out.
12 62 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 63 Adolphus Wheeler is sent to a new community or parish to preach The Word among the poor.
13 66 Aging Crisis. Owe 30,000 for medical bills.
13 66 Continued as Believer (Missionary/Humanitarian).
13 70 A notable academic consults with Adolphus Wheeler about a publication or documentary he is working on. Gain a Contact in academia.
14 70 Aging Crisis. Owe 50,000 for medical bills.
14 70 Voluntarily left Missionary/Humanitarian
14 70 Retired.
14 73 Betrayal. Convert an Ally into a Rival or Enemy.
15 74 Aging Crisis. Owe 10,000 for medical bills.
15 76 Moved to a new world.
16 78 Aging Crisis. Owe 10,000 for medical bills.
16 82 Betrayal. Convert an Ally into a Rival or Enemy.
17 82 Aging Crisis. Owe 50,000 for medical bills.
17 86 A romantic relationship ends badly. Gain a Rival or Enemy.
18 86 Aging Crisis. Owe 20,000 for medical bills.
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