Retired Senior Scout Albert Archer  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 87 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 12 (2) 5 (-1)1111C5
Terrible, Dangerous, Rejects Change
 
Skills
Admin 1
Astrogation 1
Broker 1
Carouse 1
Deception 1
Drive 0
Electronics (Comms) 1
Electronics (Remote Ops) 1
Explosives 1
Gun Combat 0
Mechanic 1
Medic 1
Navigation 1
Persuade 0
Pilot (Small Craft) 1
Pilot (Spacecraft) 2
Profession (Spacer) 0
Seafarer (Ocean Ships) 1
Steward 1
Survival 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Scout Courier Senior Scout47
Merchant Broker 24
Believer Missionary/Humanitarian Junior Project Worker01
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Dick Bennett Contact 3 1 1 2 Vanejenese (M/74)
Ray Borthwell Contact 3 0 4 0 Zaris (F/33)
Reese Duffey Enemy 0 4 0 0 Zhodani, Imperium (M/33)
Theodora Castro Rival 0 1 3 1 Ziadd (F/58)
Relationship becomes more moderate. Enemy becomes a rival.
Palmer Shorten Ally 3 0 0 2 Sydite (M/18)
Eve Wareham Enemy 0 2 0 4 Darrian, Imperium (F/31)
Eve Wareham has negatively life-changing event.
Georgina Ahern Ally 1 0 5 3 Libert (F/32)
Burr Martinez Contact 2 2 1 1 Zhodani, Imperium (M/25)
An incident occured.
Vicki Hutchinson Ally 4 0 1 2 Sydite (F/12)
Edward McDermot Contact 0 1 0 2 Sydite (M/29)
Edward McDermot is a member of an organisation which holds a generally opposite view of the Traveller.
 
Term Age History
1 18 Became a Scout (Courier).
1 21 Spend several years jumping from world to world in Albert Archer's scout ship.
1 22 Promoted to Scout (Courier) rank 1 with the new title Scout.
2 22 Continued as Scout (Courier).
2 26 Spend several years jumping from world to world in Albert Archer's scout ship.
3 26 Continued as Scout (Courier).
3 29 Perform an exemplary service for the scouts.
3 30 Promoted to Scout (Courier) rank 2.
4 30 Continued as Scout (Courier).
4 34 Perform an exemplary service for the scouts.
4 34 Promoted to Scout (Courier) rank 3 with the new title Senior Scout.
5 34 Continued as Scout (Courier).
5 36 Perform an exemplary service for the scouts.
6 38 Continued as Scout (Courier).
6 39 Albert Archer's ship is damaged, and Albert Archer have to hitch-hike Albert Archer's way back across the stars to the nearest scout base.
6 39 Gain 2 Contacts. Gain 2 Enemies.
7 42 Continued as Scout (Courier).
7 44 Spend several years jumping from world to world in Albert Archer's scout ship.
7 46 Promoted to Scout (Courier) rank 4.
8 46 Voluntarily left Courier
8 46 Became a Merchant (Broker).
8 50 Contact with Government.
9 50 Continued as Merchant (Broker).
9 52 Befriend a useful ally in one sphere. Gain an Ally.
9 54 Promoted to Merchant (Broker) rank 1.
10 54 Aging Crisis. Owe 40,000 for medical bills.
10 54 Retired at age 54.
10 54 Continued as Merchant (Broker).
10 55 Albert Archer's ship or starport is destroyed by criminals. Gain them as an Enemy.
10 58 Promoted to Merchant (Broker) rank 2.
11 58 Aging Crisis. Owe 10,000 for medical bills.
11 58 Continued as Merchant (Broker).
11 60 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11 62 Forced to muster out.
12 62 Aging Crisis. Owe 60,000 for medical bills.
12 62 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 63 Albert Archer have been following false teachings!
13 63 Aging Crisis. Owe 50,000 for medical bills.
13 63 Retired.
13 67 Gained a contact.
14 67 Aging Crisis. Owe 40,000 for medical bills.
14 70 Good fortune.
15 71 Aging Crisis. Owe 40,000 for medical bills.
15 75 Scarred. Owe 5,000 for medical bills.
16 75 Aging Crisis. Owe 10,000 for medical bills.
16 78 A new romantic starts. Gain an Ally.
17 79 Aging Crisis. Owe 50,000 for medical bills.
17 81 Betrayal. Convert an Ally into a Rival or Enemy.
18 83 Aging Crisis. Owe 10,000 for medical bills.
18 86 Gained a contact.
19 87 Aging Crisis. Owe 50,000 for medical bills.
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