Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Vessel participates in a diplomatic mission. |
1 |
19 |
Gain a contact. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Flight (Navy). |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
26 |
Accused of a crime |
3 |
26 |
Became a Prisoner (Inmate). |
3 |
30 |
Special Duty. |
4 |
30 |
Switched to Prisoner (Thug) with previous rank. |
4 |
31 |
Lost eye or limb. Owe 5,000 for medical bills. |
5 |
34 |
Returned to Prisoner (Inmate). |
5 |
36 |
Vocational Training. |
5 |
38 |
Promoted to Prisoner (Inmate) rank 1. |
5 |
38 |
Paroled from prison. |
6 |
38 |
Became a Citizen (Corporate). |
6 |
41 |
Spent time maintaining and using heavy vehicles. |
6 |
42 |
Promoted to Citizen (Corporate) rank 1. |
7 |
42 |
Continued as Citizen (Corporate). |
7 |
46 |
Gained a contact. |
8 |
46 |
Voluntarily left Corporate |
8 |
46 |
Failed to qualify for Free Trader (Merchant). |
8 |
46 |
Submitted to the draft. |
8 |
46 |
Became a Marine (Ground Assault) with the new title Marine. |
8 |
49 |
Severely injured. Fully recovered. |
9 |
49 |
Became a Drifter (Wanderer). |
9 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Continued as Drifter (Wanderer). |
10 |
57 |
Betrayed by a friend. One of Albert Simpson's Contacts or Allies betrays Albert Simpson, ending Albert Simpson's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
57 |
Retired. |
11 |
58 |
Moved to a new world. |
12 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Gained a contact. |
13 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
Moved to a new world. |
14 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
71 |
Moved to a new world. |
15 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
81 |
Moved to a new world. |
17 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
85 |
A new romantic starts. Gain an Ally. |
18 |
85 |
Aging Crisis. Owe 20,000 for medical bills. |