Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Join a social movement. |
1 |
22 |
Graduated. Gain an rival who is upset that Alex Carpenter left the community. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
3 |
27 |
Refuse to misuse powers for personal gain. |
3 |
30 |
Promoted to Psion (Psi-Warrrior) rank 1. |
4 |
30 |
Continued as Psion (Psi-Warrrior). |
4 |
31 |
Good fortune |
4 |
34 |
Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight. |
5 |
34 |
Continued as Psion (Psi-Warrrior). |
5 |
36 |
Use powers for personal gain. |
5 |
38 |
Promoted to Psion (Psi-Warrrior) rank 3. |
6 |
38 |
Continued as Psion (Psi-Warrrior). |
6 |
42 |
Advanced training in a specialist field. |
6 |
42 |
Promoted to Psion (Psi-Warrrior) rank 4. |
7 |
42 |
Continued as Psion (Psi-Warrrior). |
7 |
46 |
Advanced training in a specialist field. |
7 |
46 |
Promoted to Psion (Psi-Warrrior) rank 5 with the new title Master of Wills. |
8 |
46 |
Continued as Psion (Psi-Warrrior). |
8 |
49 |
Use powers for personal gain. |
8 |
50 |
Promoted to Psion (Psi-Warrrior) rank 6. |
9 |
50 |
Voluntarily left Psi-Warrrior |
9 |
50 |
Became a Drifter (Wanderer). |
9 |
53 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
53 |
Failed to qualify for Artist (Entertainer). |
10 |
53 |
Submitted to the draft. |
10 |
53 |
Became a Scout (Courier). |
10 |
55 |
Perform an exemplary service for the scouts. |
10 |
57 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
11 |
57 |
Continued as Scout (Courier). |
11 |
58 |
Alex Carpenter's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
12 |
61 |
Continued as Scout (Courier). |
12 |
63 |
Gained a contact. |
13 |
65 |
Continued as Scout (Courier). |
13 |
67 |
Alex Carpenter inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
Retired at age 67. |
14 |
67 |
Returned to Psion (Psi-Warrrior). |
14 |
68 |
Use Alex Carpenter's psionic powers in an unethical fashion. Gain an enemy. |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
71 |
Continued as Psion (Psi-Warrrior). |
15 |
72 |
An anti-psi cult or gang attempts to expose or attack Alex Carpenter. |
15 |
72 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
16 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
72 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
16 |
75 |
Alex Carpenter accepted an offer of inducements to betray Alex Carpenter's faith. Gain 760,000 in cash. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
76 |
Returned to Psion (Psi-Warrrior). |
17 |
77 |
Refused to use Alex Carpenter's psionic powers in an unethical fashion. |
18 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
77 |
Retired. |
18 |
79 |
A new romantic starts. Gain an Ally. |
19 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
82 |
Good fortune. |
20 |
85 |
Aging Crisis. Owe 20,000 for medical bills. |