Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Anna Cole's business expands, Anna Cole's corporation grows, or the colony thrives. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
26 |
Anna Cole is rewarded for Anna Cole's diligence or cunning. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
30 |
Anna Cole learn something Anna Cole should not have – a corporate secret, a political scandal – which Anna Cole can profit from illegally. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
33 |
Anna Cole is rewarded for Anna Cole's diligence or cunning. |
4 |
34 |
Promoted to Citizen (Colonist) rank 3. |
5 |
34 |
Continued as Citizen (Colonist). |
5 |
37 |
A revolution, attack or other unusual event throws Anna Cole's life into chaos, forcing Anna Cole to leave the planet. |
6 |
37 |
Became a Rogue (Pirate) with the new title Lackey. |
6 |
40 |
Good fortune |
6 |
41 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
7 |
41 |
Continued as Rogue (Pirate). |
7 |
44 |
Betrayed by a friend. One of Anna Cole's Contacts or Allies betrays Anna Cole, ending Anna Cole's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
45 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
8 |
45 |
Continued as Rogue (Pirate). |
8 |
48 |
Involved in a feud with a rival criminal organization. |
8 |
48 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
8 |
49 |
Forced to continue current assignment. |
8 |
49 |
Promoted to Rogue (Pirate) rank 3 with the new title Sergeant. |
9 |
49 |
Continued as Rogue (Pirate). |
9 |
50 |
Involved in a gambling ring. |
9 |
53 |
Promoted to Rogue (Pirate) rank 4 with the new title Lieutenant. |
10 |
53 |
Voluntarily left Pirate |
10 |
53 |
Failed to qualify for Corporate (Citizen). |
10 |
53 |
Became a Drifter (Wanderer). |
10 |
55 |
Anna Cole run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
55 |
Became a Agent (Corporate Agent). |
11 |
58 |
Nearly killed. Owe 10,000 for medical bills. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Continued as Agent (Corporate Agent). |
12 |
63 |
Go undercover to investigate an enemy. |
12 |
60 |
Crime pays off. Gain victim as Enemy. |
12 |
63 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
Continued as Agent (Corporate Agent). |
13 |
66 |
Advanced training in a specialist field. |
13 |
67 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
14 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
67 |
Continued as Agent (Corporate Agent). |
14 |
71 |
Established a network of contacts. Gain 1 contacts. |
14 |
71 |
Promoted to Agent (Corporate Agent) rank 3. |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
71 |
Continued as Agent (Corporate Agent). |
15 |
72 |
Go undercover to investigate an enemy. |
15 |
72 |
A job goes wrong, forcing Anna Cole to flee off-planet. |
15 |
75 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
16 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
75 |
Continued as Agent (Corporate Agent). |
16 |
77 |
Anna Cole went above and beyond the call of duty. |
16 |
79 |
Forced to muster out. |
17 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
79 |
Retired. |
17 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
87 |
Gained a contact. |
19 |
87 |
Aging Crisis. Owe 30,000 for medical bills. |