Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Surveyor (Scout). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Attacked by enemies and injured. |
1 |
22 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
1 |
22 |
Gain Enemy if Bailey Archer don't already have one. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Bailey Archer do not know what happened to Bailey Archer. There is a gap in Bailey Archer's memory. |
3 |
23 |
Failed to qualify for Thief (Rogue). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Army (Army Support) with the new title Private. |
3 |
25 |
Display heroism in battle. |
3 |
27 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
3 |
27 |
Promoted to Army (Army Support) officer rank 2 with the new title Captain. |
4 |
27 |
Continued as Army (Army Support). |
4 |
29 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
5 |
29 |
Became a Entertainer (Performer). |
5 |
30 |
Bailey Archer is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
33 |
Promoted to Entertainer (Performer) rank 1. |
6 |
33 |
Continued as Entertainer (Performer). |
6 |
36 |
A new romantic starts. Gain an Ally. |
6 |
37 |
Promoted to Entertainer (Performer) rank 2. |
7 |
37 |
Voluntarily left Performer |
7 |
37 |
Failed to qualify for Corporate (Citizen). |
7 |
37 |
Switched to Drifter (Wanderer). |
7 |
38 |
A new romantic starts. Gain an Ally. |
7 |
41 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
41 |
Continued as Drifter (Wanderer). |
8 |
44 |
Bailey Archer do not know what happened to Bailey Archer. There is a gap in Bailey Archer's memory. |
9 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Retired. |
9 |
47 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
49 |
Gained a contact. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Birth or Death involving a family member or close friend. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
Good fortune. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
78 |
Gained a contact. |
18 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
84 |
Accused of a crime. |
19 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |