Retired Sublieutenant Bertram Day  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 87 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 5 (-1) 7 (0)111357
Dictatorial, Affable, Serene
 
Skills
Admin 0
Astrogation 0
Athletics (Dexterity) 2
Broker 0
Deception 0
Drive (Hovercraft) 2
Drive (Track) 1
Electronics 0
Gunner (Ortillery) 1
Jack-of-All-Trades 1
Language (Zdetl (Zhodani)) 1
Leadership 2
Mechanic 1
Melee (Blade) 1
Melee (Unarmed) 2
Persuade 0
Pilot 0
Profession (Worker/Civil Engineering) 1
Recon 0
Stealth 1
Steward 0
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman12
Navy Line/Crew Ensign1 / 02
Navy Flight Sublieutenant2 / 02
Drifter Scavenger 01
Drifter Wanderer 24
Prisoner Inmate 03
Prisoner Fixer 03
Prisoner Thug 01
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 21 Embroiled in legal trouble.
2 22 Continued as Merchant (Merchant Marine).
2 26 Given advanced training in a specialist field
2 26 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 26 Voluntarily left Merchant Marine
3 26 Failed to qualify for Scientist (Scholar).
3 26 Submitted to the draft.
3 26 Became a Navy (Line/Crew) with the new title Crewman.
3 27 Advanced training in a specialist field.
3 30 Commissioned in Navy (Line/Crew) with the new title Ensign.
4 30 Continued as Navy (Line/Crew).
4 31 Injured. Fully recovered. Owe 5,000 for medical bills.
5 34 Attempted to change assignments.
5 34 Switched to Navy (Flight) with previous rank.
5 38 Display heroism in battle, saving the whole ship.
5 38 Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant.
6 38 Continued as Navy (Flight).
6 39 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
7 39 Became a Drifter (Scavenger).
7 41 Betrayed by a friend. One of Bertram Day's Contacts or Allies betrays Bertram Day, ending Bertram Day's career. That Contact or Ally becomes a Rival or Enemy.
8 41 Failed to qualify for Merchant Marine (Merchant).
8 41 Switched to Drifter (Wanderer).
8 44 Find valuable salvage.
8 45 Promoted to Drifter (Wanderer) rank 1.
9 45 Continued as Drifter (Wanderer).
9 49 Promoted to Drifter (Wanderer) rank 2.
10 49 Continued as Drifter (Wanderer).
10 51 Survived a risky adventure but gained nothing.
11 53 Aging Crisis. Owe 40,000 for medical bills.
11 53 Retired at age 53.
11 53 Continued as Drifter (Wanderer).
11 56 Betrayed by a friend. One of Bertram Day's Contacts or Allies betrays Bertram Day, ending Bertram Day's career. That Contact or Ally becomes a Rival or Enemy.
12 56 Aging Crisis. Owe 60,000 for medical bills.
12 56 Became a Prisoner (Inmate).
12 58 Disgraced. Word of Bertram Day's criminal past reaches Bertram Day's homeworld.
13 60 Aging Crisis. Owe 40,000 for medical bills.
13 60 Switched to Prisoner (Fixer) with previous rank.
13 62 A guard takes a dislike to Bertram Day.
14 64 Aging Crisis. Owe 60,000 for medical bills.
14 64 Continued as Prisoner (Fixer).
14 66 Accused of assaulting a prison guard.
15 68 Aging Crisis. Owe 10,000 for medical bills.
15 68 Switched to Prisoner (Thug) with previous rank.
15 69 Disgraced. Word of Bertram Day's criminal past reaches Bertram Day's homeworld.
16 72 Aging Crisis. Owe 60,000 for medical bills.
16 72 Returned to Prisoner (Inmate).
16 76 Accused of assaulting a prison guard.
17 76 Aging Crisis. Owe 50,000 for medical bills.
17 76 Returned to Prisoner (Fixer).
17 77 Severely injured. Fully recovered. Owe 10,000 for medical bills.
18 80 Aging Crisis. Owe 60,000 for medical bills.
18 80 Returned to Prisoner (Inmate).
18 82 Beaten by a prison gang.
18 82 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
19 84 Aging Crisis. Owe 20,000 for medical bills.
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