Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
21 |
Assigned to an urbanised planet torn by war. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Army Support). |
2 |
26 |
Thrown into a brutal ground war |
2 |
26 |
Promoted to Army (Army Support) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Army (Army Support). |
3 |
28 |
Moved to a new world. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Enforcer (Rogue). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
32 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
5 |
32 |
Switched to Army (Cavalry) with previous rank. |
5 |
36 |
Thrown into a brutal ground war |
5 |
36 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
5 |
36 |
Promoted to Army (Cavalry) rank 3 with the new title Lance Sergeant. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Failed to qualify for Infantry (Army). |
6 |
36 |
Continued as Army (Cavalry). |
6 |
37 |
Commanding officer takes an interest in Billie Sheils's career. |
6 |
40 |
Promoted to Army (Cavalry) rank 4 with the new title Sergeant. |
7 |
40 |
Continued as Army (Cavalry). |
7 |
43 |
Surrounded and outnumbered by the enemy, Billie Sheils hold out until relief arrives. |
7 |
44 |
Promoted to Army (Cavalry) rank 5 with the new title Gunnery Sergeant. |
8 |
44 |
Attempted to change assignments. |
8 |
44 |
Failed to qualify for Army Support (Army). |
8 |
44 |
Continued as Army (Cavalry). |
8 |
48 |
Billie Sheils is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
9 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
49 |
Billie Sheils have been following false teachings! |
10 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
49 |
Retired. |
10 |
50 |
A new romantic starts. Gain an Ally. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Good fortune. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
Find Ancient Technology. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Severely injured. Owe 20,000 for medical bills. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
73 |
Lost eye or limb. |
16 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
75 |
Victim of a crime. |
17 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
79 |
Victim of a crime. |
18 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
85 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
85 |
Aging Crisis. Owe 60,000 for medical bills. |