Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Given specialist training in vehicles. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
24 |
Go undercover to investigate an enemy. |
2 |
24 |
Crime pays off. Gain victim as Enemy. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
29 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 |
29 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
32 |
Gained a contact. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Switched to Navy (Flight) with previous rank. |
5 |
36 |
Lost eye or limb. |
6 |
36 |
Became a Drifter (Wanderer). |
6 |
37 |
Amnesia. |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
44 |
Nearly killed. Owe 10,000 for medical bills. |
8 |
44 |
Became a Merchant (Free Trader). |
8 |
48 |
Smuggle illegal items onto a planet. |
8 |
48 |
Promoted to Merchant (Free Trader) rank 1. |
9 |
48 |
Continued as Merchant (Free Trader). |
9 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
52 |
Promoted to Merchant (Free Trader) rank 2. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Merchant (Free Trader). |
10 |
54 |
Imperial trade restrictions force Boyd Waddell out of business. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
58 |
Boyd Waddell accepted an offer of inducements to betray Boyd Waddell's faith. Gain 590,000 in cash. |
11 |
58 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Retired. |
12 |
60 |
Victim of a crime. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
64 |
A new romantic starts. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
78 |
Birth or Death involving a family member or close friend. |
17 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
79 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
83 |
Encounter a Psionic institute. |
18 |
83 |
Tested for psionic powers |
19 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |