Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
19 |
Charlie Andrews's work is sabotaged by unknown parties. Charlie Andrews may salvage what Charlie Andrews can and give up. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scholar (Scientist) with previous rank. |
2 |
24 |
Caught cheating in some fashion, advancing Charlie Andrews's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
2 |
24 |
Charlie Andrews's work is sabotaged by unknown parties. Charlie Andrews may salvage what Charlie Andrews can and give up. |
2 |
24 |
Gain an Enemy |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Returned to Scholar (Physician). |
3 |
29 |
Entangled in a bureaucratic or legal morass that distracts Charlie Andrews from Charlie Andrews's work. |
3 |
30 |
Promoted to Scholar (Physician) rank 1. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
33 |
Make a breakthrough in Charlie Andrews's field. |
4 |
34 |
Promoted to Scholar (Physician) rank 2. |
5 |
34 |
Continued as Scholar (Physician). |
5 |
35 |
Caught cheating in some fashion, advancing Charlie Andrews's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
5 |
35 |
An expedition or voyage goes wrong, leaving Charlie Andrews stranded in the wilderness. |
5 |
35 |
Gain an Enemy |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Agent (Intelligence). |
6 |
42 |
Charlie Andrews's work ends up coming home with Charlie Andrews, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
42 |
Became a Citizen (Worker). |
7 |
43 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
8 |
43 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
46 |
Charlie Andrews have been following false teachings! |
9 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Retired. |
9 |
50 |
Moved to a new world. |
10 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
51 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
A new romantic starts. Gain an Ally. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
70 |
Good fortune. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
72 |
Victim of a crime. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
75 |
A new romantic starts. Gain an Ally. |
17 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
81 |
Moved to a new world. |
18 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
85 |
Birth or Death involving a family member or close friend. |
19 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |