Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Attempted a risky adventure and was injured. |
1 |
21 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Drafted into Ground Assault |
3 |
26 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
27 |
Assigned to a black ops mission. |
3 |
30 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
4 |
30 |
Continued as Marine (Ground Assault). |
4 |
32 |
On the front lines of a planetary assault and occupation. |
4 |
34 |
Promoted to Marine (Ground Assault) rank 2 with the new title Corporal. |
5 |
34 |
Continued as Marine (Ground Assault). |
5 |
36 |
Lost eye or limb. Fully recovered. |
6 |
36 |
Became a Scout (Surveyor). |
6 |
37 |
When dealing with an alien race, Cody Keiler have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
7 |
40 |
Continued as Scout (Surveyor). |
7 |
41 |
Cody Keiler spend a great deal of time on the fringes of Charted Space. |
7 |
41 |
Gain a contact in an alien race. |
7 |
44 |
Forced to continue current assignment. |
7 |
44 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
8 |
44 |
Continued as Scout (Surveyor). |
8 |
45 |
Cody Keiler's scout ship is one of the first on the scene to rescue the survivors of a disaster but Cody Keiler fail to help. Gain an Enemy. |
8 |
45 |
Cody Keiler have no idea what happened to Cody Keiler – they found Cody Keiler's ship drifting on the fringes of friendly space. |
9 |
48 |
Continued as Scout (Surveyor). |
9 |
50 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
10 |
50 |
Became a Citizen (Corporate). |
10 |
54 |
Cody Keiler is rewarded for Cody Keiler's diligence or cunning. |
10 |
54 |
Promoted to Citizen (Corporate) rank 1. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Continued as Citizen (Corporate). |
11 |
56 |
Spent time maintaining and using heavy vehicles. |
11 |
58 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
12 |
58 |
Continued as Citizen (Corporate). |
12 |
60 |
A new romantic starts. Gain an Ally. |
12 |
62 |
Promoted to Citizen (Corporate) rank 3. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Continued as Citizen (Corporate). |
13 |
63 |
Nearly killed. Fully recovered. Owe 11,250 for medical bills. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
63 |
Retired. |
14 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
73 |
Victim of a crime. |
17 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
78 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
83 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
86 |
Moved to a new world. |
20 |
87 |
Aging Crisis. Owe 30,000 for medical bills. |