Retired 2nd Officer Corbett Weakman  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 87 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 3 (-1) 1 (-2)111731
Chivalrous, Fantastic
 
Skills
Athletics (Endurance) 1
Athletics (Strength) 1
Broker 1
Deception 0
Diplomat 0
Drive 0
Electronics (Computers) 1
Explosives 1
Flyer (Rotor) 1
Flyer (Wing) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Mechanic 1
Medic 0
Melee (Unarmed) 1
Persuade 2
Pilot (Spacecraft) 1
Profession (Spacer) 0
Recon 0
Seafarer 0
Stealth 0
Streetwise 4
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 23
Agent Law Enforcement Sergeant23
Drifter Barbarian 01
Believer Holy Warrior Fighter13
Merchant Merchant Marine 2nd Officer44
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Larry Brook Ally 0 0 0 4 Sylean (M/31)
Perry Oliver Ally 3 0 1 1 Tapazmal (M/17)
Icie Beley Contact 2 2 1 1 Dynchia, Imperium (F/57)
Nena Mcandrew Contact 2 1 2 0 Geonee (F/12)
Gladys Peaton Enemy 0 6 0 0 Sylean (F/29)
An incident occured.
Gladys Peaton has life-changing event that creates new responsibilities.
Gladys Peaton is a questionable figure such as a criminal, pirate or disgraced noble.
Kingkho El Enemy 0 2 3 0 Vargr, Imperium (M/39)
Clarance Arthur Enemy 0 4 0 5 Kedepu (M/35)
Etta McKee Enemy 0 3 0 3 Suerrat (F/50)
Annabel Garcia Enemy 0 4 1 1 Sylean (F/87)
Relationship becomes more intense.
Roger Mendoza Enemy 0 2 0 4 Sylean (M/69)
An incident occured.
Vesta Nguyen Rival 2 1 3 1 Ne Kraeda ren Kelva (F/19)
Hal Kim Rival 1 2 1 2 Sylean (M/78)
Hal Kim gains in power and influence.
Nevada Green Rival 2 2 1 1 Sylean (F/54)
Heidi Nevil Contact 3 1 2 3 Dolphin, Imperium (F/20)
Heidi Nevil is a questionable figure such as a criminal, pirate or disgraced noble.
Tessie Gardner Enemy 0 5 4 4 Vanejenese (F/92)
Relationship redefined. Ally becomes an enemy.
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
2 26 Amnesia.
2 26 Promoted to Drifter (Wanderer) rank 2.
3 26 Continued as Drifter (Wanderer).
3 28 Offered job by a patron. Now owe him a favor.
3 30 Forced to muster out.
4 30 Became a Agent (Law Enforcement) with the new title Rookie.
4 34 Advanced training in a specialist field.
4 34 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
5 34 Continued as Agent (Law Enforcement).
5 37 Given specialist training in vehicles.
5 38 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
6 38 Continued as Agent (Law Enforcement).
6 41 Corbett Weakman's work ends up coming home with Corbett Weakman, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
7 41 Failed to qualify for Worker (Citizen).
7 41 Switched to Drifter (Barbarian).
7 45 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
8 45 Voluntarily left Barbarian
8 45 Became a Believer (Holy Warrior) with the new title Hopeful.
8 48 Corbett Weakman have been following false teachings!
9 48 Became a Merchant (Merchant Marine) with the new title Crewman.
9 51 A new romantic starts. Gain an Ally.
9 52 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
10 52 Aging Crisis. Owe 30,000 for medical bills.
10 52 Retired at age 52.
10 52 Continued as Merchant (Merchant Marine).
10 55 Make an unexpected connection outside Corbett Weakman's normal circles. Gain a Contact.
10 56 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
11 56 Aging Crisis. Owe 60,000 for medical bills.
11 56 Continued as Merchant (Merchant Marine).
11 59 Make an unexpected connection outside Corbett Weakman's normal circles. Gain a Contact.
11 60 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
12 60 Aging Crisis. Owe 10,000 for medical bills.
12 60 Continued as Merchant (Merchant Marine).
12 63 Moved to a new world.
12 64 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
13 64 Aging Crisis. Owe 30,000 for medical bills.
13 64 Voluntarily left Merchant Marine
13 64 Returned to Believer (Holy Warrior).
13 67 Corbett Weakman refused an offer of inducements to betray Corbett Weakman's faith. Gain 6 enemies.
13 68 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
14 68 Aging Crisis. Owe 10,000 for medical bills.
14 68 Continued as Believer (Holy Warrior).
14 72 Corbett Weakman come into conflict with a splinter group Corbett Weakman's own religion which maintains Corbett Weakman's version is the wrong one. Gain 1 Rivals.
15 72 Aging Crisis. Owe 10,000 for medical bills.
15 72 Retired.
15 73 Gained a contact.
16 76 Aging Crisis. Owe 20,000 for medical bills.
16 79 A new romantic starts. Gain an Ally.
17 80 Aging Crisis. Owe 20,000 for medical bills.
17 82 Betrayal. Convert an Ally into a Rival or Enemy.
18 84 Aging Crisis. Owe 20,000 for medical bills.
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