Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
21 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
26 |
Unit is slaughtered in a disastrous battle, for which Dean Olson blame Dean Olson's commander. Gain commander as Enemy. |
3 |
26 |
Failed to qualify for Corporate (Citizen). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
27 |
Attacked by enemies and injured. |
3 |
27 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
3 |
27 |
Gain Enemy if Dean Olson don't already have one. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Contact with Government. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Betrayed by a friend. One of Dean Olson's Contacts or Allies betrays Dean Olson, ending Dean Olson's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 3. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
39 |
Moved to a new world. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
43 |
Betrayed by a friend. One of Dean Olson's Contacts or Allies betrays Dean Olson, ending Dean Olson's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
43 |
Failed to qualify for Scientist (Scholar). |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
45 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
45 |
Became a Entertainer (Artist). |
9 |
46 |
One of Dean Olson's pieces of art is stolen, and the investigation brings Dean Olson into the criminal underworld. |
9 |
49 |
Promoted to Entertainer (Artist) rank 1. |
10 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Entertainer (Artist). |
10 |
52 |
Dean Olson is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
52 |
Retired. |
11 |
54 |
Victim of a crime. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Gained a contact. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
70 |
Good fortune. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
83 |
Victim of a crime. |
19 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |