Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Shipboard curriculum. |
1 |
21 |
Good fortune |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
A good deal ensures Dewey Alardice is living the high life for a few years. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Smuggle illegal items onto a planet. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Smuggle illegal items onto a planet. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
A sudden war destroys Dewey Alardice's trade routes and contacts, forcing Dewey Alardice to flee that region of space. |
6 |
39 |
Gain rebels as Enemy |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 7. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
45 |
Gained a contact. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 8. |
8 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Embroiled in legal trouble. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 9. |
9 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
50 |
Voluntarily left Merchant Marine |
9 |
50 |
Retired. |
9 |
53 |
Moved to a new world. |
10 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
57 |
Gained a contact. |
11 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
65 |
A new romantic starts. Gain an Ally. |
13 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
73 |
Moved to a new world. |
15 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |