Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Contacted by an underground psionic group. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
28 |
Gained a contact. |
2 |
29 |
Tested for psionic powers |
3 |
29 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Dillard Christie's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
33 |
Continued as Merchant (Merchant Marine). |
4 |
35 |
A good deal ensures Dillard Christie is living the high life for a few years. |
5 |
37 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Embroiled in legal trouble. |
6 |
41 |
Continued as Merchant (Merchant Marine). |
6 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
45 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
45 |
Continued as Merchant (Merchant Marine). |
7 |
49 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
49 |
Continued as Merchant (Merchant Marine). |
8 |
51 |
Make an unexpected connection outside Dillard Christie's normal circles. Gain a Contact. |
8 |
53 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
53 |
Continued as Merchant (Merchant Marine). |
9 |
54 |
A good deal ensures Dillard Christie is living the high life for a few years. |
9 |
57 |
Forced to muster out. |
10 |
57 |
Failed to qualify for Worker (Citizen). |
10 |
57 |
Submitted to the draft. |
10 |
57 |
Became a Agent (Law Enforcement) with the new title Rookie. |
10 |
60 |
Given specialist training in vehicles. |
10 |
61 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
11 |
61 |
Continued as Agent (Law Enforcement). |
11 |
62 |
Established a network of contacts. Gain 2 contacts. |
11 |
65 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
12 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
65 |
Retired at age 65. |
12 |
65 |
Continued as Agent (Law Enforcement). |
12 |
68 |
Go undercover to investigate an enemy. |
12 |
68 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
12 |
69 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
13 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
69 |
Continued as Agent (Law Enforcement). |
13 |
72 |
Given specialist training in vehicles. |
13 |
73 |
Forced to muster out. |
14 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
73 |
Retired. |
14 |
77 |
A new romantic starts. Gain an Ally. |
15 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
78 |
Find an Alien Artifact. |
16 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
82 |
Accused of a crime. |
17 |
85 |
Aging Crisis. Owe 50,000 for medical bills. |