Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
22 |
Early McNamara is sent to a new community or parish to preach The Word among the poor. |
2 |
22 |
Voluntarily left Mainstream Believer |
2 |
22 |
Became a Scholar (Physician). |
2 |
25 |
Work leads to a considerable breakthrough. |
2 |
26 |
Promoted to Scholar (Physician) rank 1. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
30 |
Refused to perform research that goes against Early McNamara's conscience. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
34 |
Make a breakthrough in Early McNamara's field. |
4 |
34 |
Promoted to Scholar (Physician) rank 2. |
5 |
34 |
Continued as Scholar (Physician). |
5 |
37 |
An expedition or voyage goes wrong, leaving Early McNamara stranded in the wilderness. |
6 |
37 |
Became a Scout (Courier). |
6 |
41 |
Early McNamara inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
41 |
Became a Drifter (Scavenger). |
7 |
42 |
Nearly killed. Owe 30,000 for medical bills. |
8 |
42 |
Returned to Scout (Courier). |
8 |
45 |
Serve as the courier for an important message from the Imperium. |
8 |
46 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
9 |
46 |
Continued as Scout (Courier). |
9 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
50 |
Continued as Scout (Courier). |
10 |
54 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
11 |
54 |
Returned to Drifter (Scavenger). |
11 |
58 |
Attacked by enemies and injured. |
11 |
58 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
11 |
58 |
Gain Enemy if Early McNamara don't already have one. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Continued as Drifter (Scavenger). |
12 |
60 |
Find valuable salvage. |
12 |
62 |
Promoted to Drifter (Scavenger) rank 1. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
Continued as Drifter (Scavenger). |
13 |
64 |
Attempted a risky adventure and was wildly successful. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
Continued as Drifter (Scavenger). |
14 |
68 |
Betrayed by a friend. One of Early McNamara's Contacts or Allies betrays Early McNamara, ending Early McNamara's career. That Contact or Ally becomes a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
68 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
15 |
71 |
Moved to a new world. |
15 |
72 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
72 |
Continued as Believer (Missionary/Humanitarian). |
16 |
76 |
Early McNamara is sent to a new community or parish to preach The Word among the poor. |
16 |
76 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
76 |
Continued as Believer (Missionary/Humanitarian). |
17 |
78 |
Someone more charismatic but less devout than Early McNamara has become Early McNamara's superior. |
17 |
80 |
Forced to muster out. |
18 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
80 |
Retired. |
18 |
84 |
Gained a contact. |
19 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |