Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Business curriculum. |
1 |
19 |
Become leader in social movement. |
1 |
19 |
Gain an Ally and an Enemy. |
1 |
21 |
Dropped out of the merchant academy. |
2 |
21 |
Became a Army (Infantry) with the new title Private. |
2 |
23 |
Surrounded and outnumbered by the enemy, Earnest Washington hold out until relief arrives. |
2 |
25 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
3 |
25 |
Attempted to change assignments. |
3 |
25 |
Switched to Army (Cavalry) with previous rank. |
3 |
27 |
Commanding officer takes an interest in Earnest Washington's career. |
3 |
29 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
4 |
29 |
Continued as Army (Cavalry). |
4 |
33 |
Unit is slaughtered in a disastrous battle, for which Earnest Washington blame Earnest Washington's commander. Gain commander as Enemy. |
5 |
33 |
Became a Drifter (Scavenger). |
5 |
35 |
Spend time with an alien race. Gain a contact. |
5 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
40 |
Find valuable salvage. |
7 |
41 |
Continued as Drifter (Scavenger). |
7 |
44 |
Offered job by a patron. Now owe him a favor. |
7 |
45 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
45 |
Became a Navy (Line/Crew) with the new title Crewman. |
8 |
48 |
Commanding officer takes an interest in Earnest Washington's career. |
8 |
49 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
9 |
49 |
Continued as Navy (Line/Crew). |
9 |
52 |
Advanced training in a specialist field. |
9 |
53 |
Attempt at commissioned failed. |
9 |
53 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
10 |
53 |
Attempted to change assignments. |
10 |
53 |
Failed to qualify for Engineer/Gunner (Navy). |
10 |
53 |
Continued as Navy (Line/Crew). |
10 |
54 |
Vessel participates in a diplomatic mission. |
10 |
54 |
Gain a contact. |
11 |
57 |
Continued as Navy (Line/Crew). |
11 |
61 |
Advanced training in a specialist field. |
11 |
61 |
Forced to muster out. |
12 |
61 |
Failed to qualify for Broker (Merchant). |
12 |
61 |
Returned to Drifter (Scavenger). |
12 |
63 |
Find valuable salvage. |
12 |
65 |
Forced to muster out. |
13 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
65 |
Retired at age 65. |
13 |
65 |
Retired. |
13 |
68 |
Gained a contact. |
14 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
73 |
Good fortune. |
15 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
80 |
Spend time with an alien race. Gain a contact. |
17 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
82 |
Good fortune. |
18 |
85 |
Aging Crisis. Owe 10,000 for medical bills. |