Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
2 |
20 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
22 |
Betrayed by a friend. One of Ed Carson's Contacts or Allies betrays Ed Carson, ending Ed Carson's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
24 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
28 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Became a Merchant (Free Trader). |
4 |
32 |
A sudden war destroys Ed Carson's trade routes and contacts, forcing Ed Carson to flee that region of space. |
4 |
32 |
Gain rebels as Enemy |
5 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
36 |
Ed Carson refuse to secretly provide religious rites for a dying leader or noble, because they do not share Ed Carson's faith. |
5 |
36 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
36 |
Continued as Believer (Missionary/Humanitarian). |
6 |
40 |
Ed Carson come into conflict with a splinter group Ed Carson's own religion which maintains Ed Carson's version is the wrong one. Gain 1 Rivals. |
7 |
40 |
Became a Noble (Administrator) with the new title Assistant. |
7 |
41 |
A new romantic starts. Gain an Ally. |
8 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Continued as Noble (Administrator). |
8 |
45 |
Become deeply involved in politics on Ed Carson's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
9 |
48 |
Continued as Noble (Administrator). |
9 |
51 |
Ed Carson reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Ed Carson sponge off Ed Carson's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
10 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
52 |
Continued as Noble (Administrator). |
10 |
55 |
Ed Carson manipulate and charm Ed Carson's way through high society. Gain a Rival and an Ally. |
10 |
56 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
Attempted to change assignments. |
11 |
56 |
Failed to qualify for Diplomat (Noble). |
11 |
56 |
Continued as Noble (Administrator). |
11 |
60 |
Political manoeuvrings usurp Ed Carson's position. Gain a Rival. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Returned to Believer (Missionary/Humanitarian). |
12 |
62 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
12 |
64 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
13 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Continued as Believer (Missionary/Humanitarian). |
13 |
67 |
Ed Carson is caught in the periphery of a scandal. |
13 |
67 |
Demoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
Continued as Believer (Missionary/Humanitarian). |
14 |
71 |
Ed Carson is chosen to represent Ed Carson's faith in a vid show or other highly public forum. |
14 |
72 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
15 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
Voluntarily left Missionary/Humanitarian |
15 |
72 |
Retired. |
15 |
74 |
Moved to a new world. |
16 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
79 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
82 |
Gained a contact. |
18 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |