Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Unit is slaughtered in a disastrous battle, for which Elmer Finnerty blame Elmer Finnerty's commander. Gain commander as Enemy. |
2 |
20 |
Became a Citizen (Worker). |
2 |
22 |
Elmer Finnerty learn something Elmer Finnerty should not have – a corporate secret, a political scandal – which Elmer Finnerty can profit from illegally. |
2 |
24 |
Promoted to Citizen (Worker) rank 1. |
3 |
24 |
Continued as Citizen (Worker). |
3 |
25 |
Spent time maintaining and using heavy vehicles. |
4 |
28 |
Continued as Citizen (Worker). |
4 |
31 |
Elmer Finnerty is rewarded for Elmer Finnerty's diligence or cunning. |
4 |
32 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
5 |
32 |
Continued as Citizen (Worker). |
5 |
34 |
Moved to a new world. |
6 |
36 |
Continued as Citizen (Worker). |
6 |
39 |
Victim of a crime |
6 |
40 |
Forced to continue current assignment. |
6 |
40 |
Promoted to Citizen (Worker) rank 3. |
7 |
40 |
Continued as Citizen (Worker). |
7 |
44 |
Advanced training in a specialist field. |
7 |
44 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
8 |
44 |
Continued as Citizen (Worker). |
8 |
46 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
46 |
Failed to qualify for Performer (Entertainer). |
9 |
46 |
Became a Drifter (Wanderer). |
9 |
47 |
Suffer from a life-threatening illness. |
10 |
47 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
48 |
Elmer Finnerty retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
51 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
51 |
Continued as Believer (Missionary/Humanitarian). |
11 |
53 |
Elmer Finnerty is caught in the periphery of a scandal. |
11 |
53 |
Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker. |
12 |
55 |
Continued as Believer (Missionary/Humanitarian). |
12 |
57 |
Elmer Finnerty is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
12 |
59 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
59 |
Retired at age 59. |
13 |
59 |
Continued as Believer (Missionary/Humanitarian). |
13 |
62 |
Moved to a new world. |
13 |
63 |
Forced to muster out. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
63 |
Retired. |
14 |
67 |
Moved to a new world. |
15 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
78 |
A new romantic starts. Gain an Ally. |
18 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
80 |
Moved to a new world. |
19 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
85 |
Moved to a new world. |
20 |
87 |
Aging Crisis. Owe 40,000 for medical bills. |