Retired Technician Elvin Fletcher  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 87 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 5 (-1) 4 (-1)111454
Enchanted, Decent
 
Skills
Admin 0
Animals 0
Athletics (Strength) 1
Carouse 1
Drive (Wheel) 1
Electronics 0
Engineer (Power) 2
Gambler 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 2
Mechanic 2
Melee 0
Persuade 2
Pilot (Spacecraft) 1
Profession (Worker/Biologicals) 1
Profession (Hostile Environment/Underwater) 2
Science (Social Sciences/Linguistics) 1
Science (Space Sciences/Planetology) 1
Seafarer 0
Stealth 0
Steward 1
Streetwise 1
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 11
Citizen Worker Technician25
Merchant Merchant Marine Senior Crewman14
Drifter Scavenger 12
Believer Missionary/Humanitarian Junior Project Worker02
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Benedict Hughes Ally 3 0 1 0 Libert (M/51)
Newt Stone Contact 1 1 0 1 Ne Kraeda ren Kelva (M/31)
Harvey Edwards Enemy 0 2 0 2 Yilean (M/49)
Ilju Aelyae Enemy 0 2 0 1 Ael Yael (F/64)
Roxie Head Ally 2 0 1 3 Kedepu (F/57)
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 19 Offered job by a patron. Now owe him a favor.
1 22 Promoted to Drifter (Barbarian) rank 1.
2 22 Became a Citizen (Worker).
2 25 Advanced training in a specialist field.
3 26 Continued as Citizen (Worker).
3 29 Elvin Fletcher gain experience in a technical field as a computer operator or surveyor.
3 30 Promoted to Citizen (Worker) rank 1.
4 30 Continued as Citizen (Worker).
4 32 Elvin Fletcher befriend a superior in the corporation or the colony.
4 34 Promoted to Citizen (Worker) rank 2 with the new title Technician.
5 34 Continued as Citizen (Worker).
5 38 Advanced training in a specialist field.
6 38 Continued as Citizen (Worker).
6 41 Elvin Fletcher learn something Elvin Fletcher should not have – a corporate secret, a political scandal – which Elvin Fletcher can profit from illegally.
6 42 Forced to muster out.
7 42 Failed to qualify for Courier (Scout).
7 42 Submitted to the draft.
7 42 Became a Merchant (Merchant Marine) with the new title Crewman.
7 43 Befriend a useful ally in one sphere. Gain an Ally.
7 46 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 46 Continued as Merchant (Merchant Marine).
8 47 Embroiled in legal trouble.
9 50 Continued as Merchant (Merchant Marine).
9 52 Make an unexpected connection outside Elvin Fletcher's normal circles. Gain a Contact.
10 54 Continued as Merchant (Merchant Marine).
10 58 A sudden war destroys Elvin Fletcher's trade routes and contacts, forcing Elvin Fletcher to flee that region of space.
10 58 Gain rebels as Enemy
11 58 Switched to Drifter (Scavenger).
11 59 Spend time with an alien race. Gain a contact.
11 62 Promoted to Drifter (Scavenger) rank 1.
12 62 Aging Crisis. Owe 60,000 for medical bills.
12 62 Retired at age 62.
12 62 Continued as Drifter (Scavenger).
12 64 Elvin Fletcher do not know what happened to Elvin Fletcher. There is a gap in Elvin Fletcher's memory.
13 64 Aging Crisis. Owe 30,000 for medical bills.
13 64 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 66 Elvin Fletcher faith is shaken.
14 68 Aging Crisis. Owe 60,000 for medical bills.
14 68 Continued as Believer (Missionary/Humanitarian).
14 72 Elvin Fletcher aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
15 72 Aging Crisis. Owe 60,000 for medical bills.
15 72 Retired.
15 74 A new romantic starts. Gain an Ally.
16 76 Aging Crisis. Owe 20,000 for medical bills.
16 79 Good fortune.
17 80 Aging Crisis. Owe 50,000 for medical bills.
17 84 A romantic relationship ends badly. Gain a Rival or Enemy.
18 84 Aging Crisis. Owe 50,000 for medical bills.
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