Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
21 |
Emil Penn retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
26 |
Emil Penn aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
3 |
26 |
Failed to qualify for Law Enforcement (Agent). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
27 |
Emil Penn run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Failed to qualify for Thief (Rogue). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Scout (Courier). |
4 |
30 |
Spend several years jumping from world to world in Emil Penn's scout ship. |
5 |
31 |
Continued as Scout (Courier). |
5 |
34 |
Perform an exemplary service for the scouts. |
5 |
35 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
35 |
Continued as Scout (Courier). |
6 |
38 |
Emil Penn inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
38 |
Failed to qualify for Merchant Academy. |
7 |
38 |
Switched to Drifter (Scavenger). |
7 |
40 |
Suffer from a life-threatening illness. |
8 |
40 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
8 |
44 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
44 |
Continued as Believer (Mainstream Believer). |
9 |
48 |
Emil Penn accepted an offer of inducements to betray Emil Penn's faith. Gain 460,000 in cash. |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
52 |
A new romantic starts. Gain an Ally. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
Gained a contact. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
A new romantic starts. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
69 |
Moved to a new world. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
74 |
A new romantic starts. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
79 |
A new romantic starts. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
81 |
Good fortune. |
19 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |