Retired 1st Officer Emmet Remmington  

Species Age Sex Str Dex End Int Edu SocUPP
Trexen 87 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 7 (0) 3 (-1)111973
Protruding ears, Curious, Matted hair
 
Skills
Admin 1
Broker 1
Carouse 2
Diplomat 0
Drive (Track) 1
Electronics 0
Engineer (J-drive) 1
Flyer 0
Gun Combat (Archaic) 1
Language 0
Mechanic 1
Melee (Blade) 1
Persuade 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 2
Pilot (Spacecraft) 1
Science (Social Sciences/Belief) 2
Science (Space Sciences/Cosmology) 1
Stealth 0
Steward 1
Streetwise 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 1st Officer58
Citizen Corporate 01
Drifter Scavenger 11
Marine Star Marine Marine01
Believer Mainstream Believer Initiate11
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Guy Robson Contact 2 1 0 3 Zaris (M/44)
Guy Robson is a member of an organisation which holds a generally opposite view of the Traveller.
Beaulah Fields Ally 5 0 1 3 Trexen (F/32)
Kay Johnson Enemy 0 4 4 2 Murrissi (F/44)
Kay Johnson is a questionable figure such as a criminal, pirate or disgraced noble.
Neva Lewis Ally 6 0 0 0 Sydite (F/78)
reconciliation.
Marvin Cheyne Ally 3 0 1 3 Suerrat (M/14)
Marvin Cheyne is actually an organisation such as a political movement or modest sized business.
Emory Jordan Ally 2 0 1 2 Murrissi (M/21)
Emory Jordan gains in power.
 
Term Age History
1 18 Failed to qualify for Infantry (Army).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 Moved to a new world.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 24 Make an unexpected connection outside Emmet Remmington's normal circles. Gain a Contact.
2 26 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
3 26 Continued as Merchant (Merchant Marine).
3 29 Befriend a useful ally in one sphere. Gain an Ally.
4 30 Continued as Merchant (Merchant Marine).
4 33 A good deal ensures Emmet Remmington is living the high life for a few years.
5 34 Continued as Merchant (Merchant Marine).
5 38 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
6 38 Continued as Merchant (Merchant Marine).
6 42 Embroiled in legal trouble.
6 42 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
7 42 Continued as Merchant (Merchant Marine).
7 45 Given advanced training in a specialist field
7 46 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
7 46 Forced to muster out.
8 46 Became a Citizen (Corporate).
8 50 A revolution, attack or other unusual event throws Emmet Remmington's life into chaos, forcing Emmet Remmington to leave the planet.
9 50 Returned to Merchant (Merchant Marine).
9 54 A sudden war destroys Emmet Remmington's trade routes and contacts, forcing Emmet Remmington to flee that region of space.
9 54 Gain rebels as Enemy
10 54 Failed to qualify for Intelligence (Agent).
10 54 Became a Drifter (Scavenger).
10 58 Drafted into Star Marine
10 58 Promoted to Drifter (Scavenger) rank 1.
11 58 Aging Crisis. Owe 40,000 for medical bills.
11 58 Retired at age 58.
11 58 Became a Marine (Star Marine) with the new title Marine.
11 59 Severely injured.
12 59 Aging Crisis. Owe 40,000 for medical bills.
12 59 Became a Believer (Mainstream Believer) with the new title Lay Person.
12 60 Emmet Remmington accepted an offer of inducements to betray Emmet Remmington's faith. Gain 690,000 in cash.
12 63 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
13 63 Aging Crisis. Owe 30,000 for medical bills.
13 63 Retired.
13 64 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 67 Aging Crisis. Owe 50,000 for medical bills.
14 71 A new romantic starts. Gain an Ally.
15 71 Aging Crisis. Owe 40,000 for medical bills.
15 73 Birth or Death involving a family member or close friend.
16 75 Aging Crisis. Owe 60,000 for medical bills.
16 76 Betrayal. Convert an Ally into a Rival or Enemy.
17 79 Aging Crisis. Owe 40,000 for medical bills.
17 81 Betrayal. Convert an Ally into a Rival or Enemy.
18 83 Aging Crisis. Owe 30,000 for medical bills.
18 84 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
19 87 Aging Crisis. Owe 40,000 for medical bills.
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