Retired 4th Officer Emmitt Hudson  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 87 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 8 (0) 1 (-2)111881
Kittenish, Alluring
 
Skills
Admin 0
Broker 1
Diplomat 0
Drive 0
Electronics 0
Engineer (Life Support) 1
Flyer 0
Gun Combat (Energy) 1
Language 0
Mechanic 1
Persuade 0
Profession (Freeloader) 0
Science (Social Sciences) 0
Survival 1
Tactics 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Junior Project Worker01
Marine Marine Support Marine01
Citizen Corporate 01
Agent Intelligence 01
Merchant Merchant Marine 4th Officer23
Believer Mainstream Believer Lay Person01
Retired 010
 
Name Type Affinity Enmity Power Influence Species
Al Carson Ally 5 0 3 4 Answerin (M/68)
Relationship altered.
Berta Gleeson Enemy 0 4 0 4 Iltharan (F/34)
Emilia Moody Ally 2 1 2 1 Tezcat (F/47)
Relationship becomes more intense. Contact becomes an ally.
Webster Watts Rival 1 2 5 3 Answerin (M/48)
Webster Watts gains in power and influence.
Tammy Fowler Ally 1 0 3 2 Answerin (F/44)
Hattie Reyes Contact 2 0 4 0 Answerin (F/42)
Wilmer Hegan Contact 2 1 2 0 Answerin (M/14)
Wilmer Hegan is missing under suspicious circumstances.
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 22 Emmitt Hudson is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
2 22 Voluntarily left Missionary/Humanitarian
2 22 Became a Marine (Marine Support) with the new title Marine.
2 24 A mission goes wrong and Emmitt Hudson is stranded behind enemy lines. Ejected from the service.
3 24 Became a Citizen (Corporate).
3 27 Life ruined by a criminal gang. Gain the gang as an Enemy
4 27 Became a Agent (Intelligence).
4 31 Emmitt Hudson's work ends up coming home with Emmitt Hudson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
5 31 Failed to qualify for Merchant Academy.
5 31 Submitted to the draft.
5 31 Became a Merchant (Merchant Marine) with the new title Crewman.
5 35 Make an unexpected connection outside Emmitt Hudson's normal circles. Gain a Contact.
5 35 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 35 Continued as Merchant (Merchant Marine).
6 39 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
7 39 Continued as Merchant (Merchant Marine).
7 43 Bankrupted by a rival. Gain the other trader as a Rival.
8 43 Switched to Believer (Mainstream Believer) with the new title Lay Person.
8 46 Opponents of Emmitt Hudson's belief system ambush Emmitt Hudson.
8 46 Severely injured. Fully recovered. Owe 15,000 for medical bills.
9 46 Aging Crisis. Owe 10,000 for medical bills.
9 46 Retired at age 46.
9 46 Retired.
9 50 Betrayal. Convert an Ally into a Rival or Enemy.
10 50 Aging Crisis. Owe 40,000 for medical bills.
10 52 A new romantic starts. Gain an Ally.
11 56 Accused of a crime.
12 58 Aging Crisis. Owe 40,000 for medical bills.
12 61 Moved to a new world.
13 62 Aging Crisis. Owe 10,000 for medical bills.
13 64 Gained a contact.
14 66 Aging Crisis. Owe 20,000 for medical bills.
14 68 Betrayal. Convert an Ally into a Rival or Enemy.
15 70 Aging Crisis. Owe 10,000 for medical bills.
15 74 A romantic relationship ends badly. Gain a Rival or Enemy.
16 74 Aging Crisis. Owe 60,000 for medical bills.
16 76 Good fortune.
17 78 Aging Crisis. Owe 40,000 for medical bills.
17 79 Gained a contact.
18 82 Aging Crisis. Owe 50,000 for medical bills.
18 85 Good fortune.
19 86 Aging Crisis. Owe 30,000 for medical bills.
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