Retired Combat Leader Fate Steen  

Species Age Sex Str Dex End Int Edu SocUPP
Lancian 87 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 7 (0) 4 (-1)111574
Passive
 
Skills
Admin 1
Advocate 2
Athletics 0
Broker 1
Diplomat 0
Electronics (Computers) 1
Electronics (Remote Ops) 1
Gambler 1
Gun Combat (Energy) 1
Gunner 0
Language 0
Leadership 1
Mechanic 0
Persuade 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Profession (Worker/Religion) 1
Stealth 1
Steward 1
Streetwise 3
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman02
Drifter Scavenger 03
Citizen Corporate Manager23
Merchant Broker 13
Believer Holy Warrior Combat Leader24
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Reva Lawrence Ally 4 0 0 1 Suerrat (F/64)
Arther Russell Enemy 0 3 5 1 Lancian (M/74)
Leta Delagney Rival 2 3 0 1 Murrissi (F/66)
Leta Delagney belongs to an unusual cultural or religious group.
Bailey Bilton Ally 4 0 0 4 Lancian (M/31)
Leontine Grain Ally 1 0 6 1 Lancian (F/22)
Angie Moore Ally 5 0 1 1 Halka (F/30)
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 21 A new romantic starts. Gain an Ally.
2 22 Continued as Navy (Line/Crew).
2 25 Fate Steen is blamed for an accident that causes the death of several crew members. Fate Steen's guilt drives Fate Steen to excel.
3 25 Became a Drifter (Scavenger).
3 26 Find Ancient Technology.
4 29 Continued as Drifter (Scavenger).
4 32 Attacked by enemies and injured.
4 32 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
4 32 Gain Enemy if Fate Steen don't already have one.
5 33 Voluntarily left Scavenger
5 33 Became a Citizen (Corporate).
5 36 Life ruined by a criminal gang. Gain the gang as an Enemy
6 37 Continued as Citizen (Corporate).
6 39 Fate Steen is rewarded for Fate Steen's diligence or cunning.
6 41 Promoted to Citizen (Corporate) rank 1.
7 41 Continued as Citizen (Corporate).
7 45 Fate Steen learn something Fate Steen should not have – a corporate secret, a political scandal – which Fate Steen can profit from illegally.
7 45 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
8 45 Voluntarily left Corporate
8 45 Returned to Drifter (Scavenger).
8 46 Lost eye or limb. Owe 5,000 for medical bills.
9 46 Became a Merchant (Broker).
9 49 Embroiled in legal trouble.
10 50 Continued as Merchant (Broker).
10 54 Promoted to Merchant (Broker) rank 1.
11 54 Continued as Merchant (Broker).
11 57 Bankrupted by a rival. Gain the other trader as a Rival.
12 57 Aging Crisis. Owe 10,000 for medical bills.
12 57 Retired at age 57.
12 57 Became a Believer (Holy Warrior) with the new title Hopeful.
12 59 Fate Steen faith enjoys an explosion of popularity largely thanks to Fate Steen's efforts.
12 59 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
12 61 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
13 61 Aging Crisis. Owe 20,000 for medical bills.
13 61 Continued as Believer (Holy Warrior).
13 63 Fate Steen faith is shaken.
14 65 Aging Crisis. Owe 10,000 for medical bills.
14 65 Continued as Believer (Holy Warrior).
14 66 Fate Steen faith is shaken.
15 69 Aging Crisis. Owe 30,000 for medical bills.
15 69 Continued as Believer (Holy Warrior).
15 70 Opponents of Fate Steen's belief system ambush Fate Steen.
15 70 Nearly killed. Fully recovered. Owe 35,000 for medical bills.
16 70 Aging Crisis. Owe 50,000 for medical bills.
16 70 Retired.
16 71 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 74 Aging Crisis. Owe 50,000 for medical bills.
17 75 A new romantic starts. Gain an Ally.
18 78 Aging Crisis. Owe 60,000 for medical bills.
18 82 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
19 82 Aging Crisis. Owe 50,000 for medical bills.
19 86 Good fortune.
20 86 Aging Crisis. Owe 10,000 for medical bills.
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