Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Made lifelong friends. Gain 3 Allies. |
1 |
28 |
Left the colonies. |
2 |
28 |
Became a Scholar (Scientist). |
2 |
30 |
Make a breakthrough in Ferd Philpot's field. |
2 |
32 |
Promoted to Scholar (Scientist) rank 1. |
3 |
32 |
Continued as Scholar (Scientist). |
3 |
34 |
A disaster or war strikes. |
3 |
34 |
The planetary government interferes with Ferd Philpot's research for political or religious reasons. Ferd Philpot continue working openly and gain an Enemy. |
4 |
36 |
Voluntarily left Scientist |
4 |
36 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
40 |
Ferd Philpot come into conflict with a splinter group Ferd Philpot's own religion which maintains Ferd Philpot's version is the wrong one. Gain 3 Rivals. |
5 |
40 |
Voluntarily left Mainstream Believer |
5 |
40 |
Became a Drifter (Scavenger). |
5 |
42 |
Encounter a Psionic institute. |
5 |
42 |
Tested for psionic powers |
5 |
44 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
44 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
6 |
48 |
Psionic abilities make Ferd Philpot uncomfortable to be around. One contact or ally becomes a rival. |
6 |
48 |
Promoted to Psion (Psi-Warrrior) rank 1. |
7 |
48 |
Continued as Psion (Psi-Warrrior). |
7 |
50 |
Moved to a new world. |
7 |
52 |
Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight. |
8 |
52 |
Continued as Psion (Psi-Warrrior). |
8 |
54 |
Spent time mastering mind and body. |
8 |
56 |
Promoted to Psion (Psi-Warrrior) rank 3. |
9 |
56 |
Continued as Psion (Psi-Warrrior). |
9 |
60 |
Good fortune |
9 |
60 |
Promoted to Psion (Psi-Warrrior) rank 4. |
10 |
60 |
Continued as Psion (Psi-Warrrior). |
10 |
62 |
Psionic abilities make Ferd Philpot uncomfortable to be around. One contact or ally becomes a rival. |
10 |
64 |
Forced to muster out. |
11 |
64 |
Switched to Drifter (Wanderer). |
11 |
68 |
Promoted to Drifter (Wanderer) rank 1. |
12 |
68 |
Voluntarily left Wanderer |
12 |
68 |
Failed to qualify for Explorer (Scout). |
12 |
68 |
Returned to Drifter (Scavenger). |
12 |
71 |
Survived a risky adventure but gained nothing. |
13 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
72 |
Retired at age 72. |
13 |
72 |
Continued as Drifter (Scavenger). |
13 |
76 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
14 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
76 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
14 |
79 |
Ferd Philpot faith is shaken. |
15 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
80 |
Continued as Believer (Holy Warrior). |
15 |
83 |
Ferd Philpot come into conflict with a splinter group Ferd Philpot's own religion which maintains Ferd Philpot's version is the wrong one. Gain 3 Rivals. |
16 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
83 |
Retired. |
16 |
86 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
87 |
Aging Crisis. Owe 40,000 for medical bills. |