Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
19 |
Assigned to an urbanised planet torn by war. |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Continued as Army (Infantry). |
2 |
23 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Army (Infantry). |
3 |
27 |
Advanced training in a specialist field |
4 |
30 |
Continued as Army (Infantry). |
4 |
32 |
Thrown into a brutal ground war |
4 |
32 |
Injured. Fully recovered. |
4 |
34 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
5 |
34 |
Continued as Army (Infantry). |
5 |
35 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
5 |
35 |
Gain rebels as Enemy |
6 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
37 |
A good deal ensures Flenn Macks is living the high life for a few years. |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
39 |
Voluntarily left Merchant Marine |
7 |
39 |
Became a Rogue (Pirate) with the new title Lackey. |
7 |
43 |
Involved in the planning of an impressive heist. |
7 |
43 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
8 |
43 |
Attempted to change assignments. |
8 |
43 |
Failed to qualify for Enforcer (Rogue). |
8 |
43 |
Continued as Rogue (Pirate). |
8 |
46 |
Involved in a feud with a rival criminal organization. |
8 |
46 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
47 |
Continued as Rogue (Pirate). |
9 |
50 |
Involved in a gambling ring. |
9 |
51 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
10 |
51 |
Continued as Rogue (Pirate). |
10 |
55 |
Involved in a feud with a rival criminal organization. |
10 |
55 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
10 |
55 |
Forced to muster out. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
56 |
Flenn Macks faith enjoys an explosion of popularity largely thanks to Flenn Macks's efforts. |
11 |
56 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
59 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Continued as Believer (Missionary/Humanitarian). |
12 |
62 |
A new romantic starts. Gain an Ally. |
12 |
63 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
Continued as Believer (Missionary/Humanitarian). |
13 |
65 |
Flenn Macks aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
Retired. |
14 |
68 |
A new romantic starts. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
70 |
Moved to a new world. |
16 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
75 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
84 |
Victim of a crime. |
19 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |