Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
25 |
A sudden war destroys Francisco Sapping's trade routes and contacts, forcing Francisco Sapping to flee that region of space. |
2 |
25 |
Gain rebels as Enemy |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
29 |
Forced to continue current assignment. |
3 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
32 |
Betrayed by a friend. One of Francisco Sapping's Contacts or Allies betrays Francisco Sapping, ending Francisco Sapping's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
32 |
Became a Agent (Corporate Agent). |
5 |
35 |
Moved to a new world. |
6 |
36 |
Continued as Agent (Corporate Agent). |
6 |
40 |
Go undercover to investigate an enemy. |
6 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
40 |
Continued as Agent (Corporate Agent). |
7 |
42 |
An investigation takes on a dangerous turn. |
7 |
44 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
8 |
44 |
Voluntarily left Corporate Agent |
8 |
44 |
Became a Scout (Surveyor). |
8 |
47 |
When dealing with an alien race, Francisco Sapping have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
9 |
48 |
Continued as Scout (Surveyor). |
9 |
52 |
Francisco Sapping's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Retired. |
10 |
56 |
Accused of a crime. |
11 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
71 |
Moved to a new world. |
15 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
84 |
A new romantic starts. Gain an Ally. |
18 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |