Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Serve as the courier for an important message from the Imperium. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
Spend several years jumping from world to world in Fritz Moody's scout ship. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
30 |
Psychologically damaged by Fritz Moody's time in the scouts. |
4 |
30 |
Became a Rogue (Enforcer). |
4 |
31 |
A crime lord considers Fritz Moody his protégé. |
4 |
34 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
34 |
Continued as Rogue (Enforcer). |
5 |
35 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
6 |
35 |
Failed to qualify for Intelligence (Agent). |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
39 |
Find Ancient Technology. |
6 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
40 |
Find valuable salvage. |
8 |
43 |
Continued as Drifter (Scavenger). |
8 |
47 |
Promoted to Drifter (Scavenger) rank 2. |
9 |
47 |
Continued as Drifter (Scavenger). |
9 |
51 |
Fritz Moody run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
51 |
Became a Entertainer (Performer). |
10 |
52 |
Gain a patron in the arts. Gain an Ally |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Entertainer (Performer). |
11 |
57 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
59 |
Promoted to Entertainer (Performer) rank 1. |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
59 |
Continued as Entertainer (Performer). |
12 |
63 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
12 |
63 |
Promoted to Entertainer (Performer) rank 2. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Voluntarily left Performer |
13 |
63 |
Retired. |
13 |
64 |
Moved to a new world. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
71 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
73 |
A new romantic starts. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
77 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
17 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
80 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
83 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
86 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
87 |
Aging Crisis. Owe 50,000 for medical bills. |