Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
21 |
Became a Entertainer (Journalist). |
2 |
25 |
Gain a patron in the arts. Gain an Ally |
2 |
25 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
3 |
25 |
Continued as Entertainer (Journalist). |
3 |
29 |
Invited to take part in a controversial event or exhibition that injures Furman Morris's social standing. |
3 |
29 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
4 |
29 |
Voluntarily left Journalist |
4 |
29 |
Became a Marine (Marine Support) with the new title Marine. |
4 |
31 |
On the front lines of a planetary assault and occupation. |
5 |
33 |
Continued as Marine (Marine Support). |
5 |
36 |
Lost eye or limb. |
6 |
36 |
Returned to Entertainer (Journalist). |
6 |
40 |
Public opinion turns on Furman Morris. |
7 |
40 |
Failed to qualify for Field Researcher (Scholar). |
7 |
40 |
Returned to Drifter (Scavenger). |
7 |
44 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
44 |
Continued as Drifter (Scavenger). |
8 |
48 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
9 |
48 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
52 |
Make an unexpected connection outside Furman Morris's normal circles. Gain a Contact. |
10 |
52 |
Continued as Merchant (Merchant Marine). |
10 |
56 |
Befriend a useful ally in one sphere. Gain an Ally. |
10 |
56 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Merchant (Merchant Marine). |
11 |
58 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Continued as Merchant (Merchant Marine). |
12 |
64 |
Embroiled in legal trouble. |
12 |
64 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
64 |
Continued as Merchant (Merchant Marine). |
13 |
68 |
Forced to muster out. |
14 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
68 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
14 |
69 |
Furman Morris retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
72 |
Continued as Believer (Mainstream Believer). |
15 |
76 |
Furman Morris retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
76 |
Forced to continue current assignment. |
15 |
76 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
16 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
76 |
Continued as Believer (Mainstream Believer). |
16 |
79 |
Furman Morris refuse to secretly provide religious rites for a dying leader or noble, because they do not share Furman Morris's faith. |
16 |
80 |
Forced to muster out. |
17 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
80 |
Retired. |
17 |
82 |
Good fortune. |
18 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |