Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Nearly killed. Owe 40,000 for medical bills. |
2 |
20 |
Failed to qualify for Merchant Marine (Merchant). |
2 |
20 |
Continued as Drifter (Scavenger). |
2 |
24 |
General Diaz run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Became a Merchant (Broker). |
3 |
26 |
A sudden war destroys General Diaz's trade routes and contacts, forcing General Diaz to flee that region of space. |
3 |
26 |
Gain rebels as Enemy |
4 |
26 |
Became a Army (Army Support) with the new title Private. |
4 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
30 |
Continued as Army (Army Support). |
5 |
33 |
Nearly killed. Fully recovered. |
6 |
33 |
Failed to qualify for Field Researcher (Scholar). |
6 |
33 |
Switched to Drifter (Barbarian). |
6 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
39 |
General Diaz aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
39 |
Voluntarily left Missionary/Humanitarian |
8 |
39 |
Returned to Drifter (Barbarian). |
8 |
40 |
Nearly killed. Owe 7,500 for medical bills. |
9 |
40 |
Died at age 40 |