Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
20 |
Win a prestigious prize for Hector Andrews's work. |
1 |
22 |
Promoted to Scholar (Physician) rank 1. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
26 |
Make a breakthrough in Hector Andrews's field. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Promoted to Scholar (Physician) rank 2. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
31 |
Make a breakthrough in Hector Andrews's field. |
5 |
34 |
Continued as Scholar (Physician). |
5 |
38 |
Refuse to join a cheat in some fashion. |
5 |
38 |
Promoted to Scholar (Physician) rank 3. |
6 |
38 |
Continued as Scholar (Physician). |
6 |
40 |
Assigned to work on a secret project for a patron or organisation. |
7 |
42 |
Continued as Scholar (Physician). |
7 |
43 |
Make a breakthrough in Hector Andrews's field. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Failed to qualify for Cavalry (Army). |
8 |
46 |
Submitted to the draft. |
8 |
46 |
Became a Navy (Line/Crew) with the new title Crewman. |
8 |
47 |
Hector Andrews is blamed for an accident that causes the death of several crew members. Hector Andrews's guilt drives Hector Andrews to excel. |
9 |
47 |
Became a Merchant (Merchant Marine). |
9 |
51 |
Embroiled in legal trouble. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
55 |
A sudden war destroys Hector Andrews's trade routes and contacts, forcing Hector Andrews to flee that region of space. |
10 |
55 |
Gain rebels as Enemy |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Merchant (Merchant Marine). |
11 |
57 |
Given advanced training in a specialist field |
11 |
59 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Continued as Merchant (Merchant Marine). |
12 |
61 |
Make an unexpected connection outside Hector Andrews's normal circles. Gain a Contact. |
12 |
63 |
Forced to muster out. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Retired. |
13 |
65 |
Good fortune. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
71 |
Accused of a crime. |
15 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
78 |
Find an Alien Artifact. |
17 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
80 |
Good fortune. |
18 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
86 |
Gained a contact. |
19 |
87 |
Aging Crisis. Owe 20,000 for medical bills. |