Retired Manager Irving Parker  

Species Age Sex Str Dex End Int Edu SocUPP
Ronnin 87 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 3 (-1) 3 (-1)111433
Constricting, Confused, Valorous
 
Skills
Admin 1
Advocate 1
Animals 0
Carouse 1
Deception 1
Diplomat 0
Drive 0
Electronics (Comms) 2
Engineer (Power) 1
Flyer (Wing) 1
Gun Combat (Archaic) 1
Heavy Weapons (Man Portable) 1
Investigate 0
Language 0
Mechanic 0
Melee 0
Persuade 0
Profession (Worker/Religion) 1
Profession (Freeloader/Security) 1
Recon 0
Steward 1
Streetwise 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie01
Rogue Pirate Lackey01
Citizen Corporate Manager24
Entertainer Performer 01
Believer Mainstream Believer Lay Person02
Drifter Scavenger 01
Believer Holy Warrior Fighter12
Drifter Barbarian 01
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Kay Coghill Rival 0 3 1 4 Suerrat (F/36)
Relationship becomes more moderate. Enemy becomes a rival.
Henrietta Gibson Enemy 0 2 0 5 Ronnin (F/53)
Henrietta Gibson is a member of an organisation which holds a generally opposite view of the Traveller.
King Sanchez Enemy 0 2 1 0 Tapazmal (M/43)
Sumner Meredeth Enemy 0 4 1 1 Ronnin (M/65)
Sumner Meredeth is a member of an organisation which holds a generally opposite view of the Traveller.
Scott Hopkins Enemy 0 5 0 1 Ronnin (M/53)
Lue Cawley Enemy 0 3 3 0 Vlazhdumecta (F/53)
Lue Cawley is diminished in both power and influence.
Daryl Kelley Ally 3 0 3 1 Murrissi (M/36)
Daryl Kelley has had an unexpected run of good fortune lately.
Mattie Pandy Rival 1 1 2 0 Sydite (M/9)
Evert Marshall Rival 2 3 1 1 Florian (M/86)
Brooks Hunter Rival 1 2 0 6 Hanen (M/15)
Savannah Little Contact 2 2 1 3 Ronnin (F/34)
Savannah Little belongs to an unusual cultural or religious group.
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 20 Irving Parker's work ends up coming home with Irving Parker, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2 20 Became a Rogue (Pirate) with the new title Lackey.
2 22 Lightly injured, no permanent damage. Fully recovered.
3 22 Became a Citizen (Corporate).
3 25 Irving Parker gain experience in a technical field as a computer operator or surveyor.
3 26 Promoted to Citizen (Corporate) rank 1.
4 26 Continued as Citizen (Corporate).
4 29 Irving Parker gain experience in a technical field as a computer operator or surveyor.
5 30 Continued as Citizen (Corporate).
5 33 Irving Parker gain experience in a technical field as a computer operator or surveyor.
5 34 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
6 34 Continued as Citizen (Corporate).
6 37 Irving Parker learn something Irving Parker should not have – a corporate secret, a political scandal – which Irving Parker can profit from illegally.
6 38 Forced to muster out.
7 38 Became a Entertainer (Performer).
7 40 Irving Parker is forced out because of censorship or controversy. What truth did Irving Parker get too close to?
8 40 Became a Believer (Mainstream Believer) with the new title Lay Person.
8 44 Irving Parker refused an offer of inducements to betray Irving Parker's faith. Gain 6 enemies.
9 44 Continued as Believer (Mainstream Believer).
9 45 Irving Parker accepted an offer of inducements to betray Irving Parker's faith. Gain 470,000 in cash.
10 48 Became a Drifter (Scavenger).
10 52 Irving Parker do not know what happened to Irving Parker. There is a gap in Irving Parker's memory.
11 52 Switched to Believer (Holy Warrior) with the new title Hopeful.
11 53 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11 56 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
12 56 Continued as Believer (Holy Warrior).
12 59 Irving Parker come into conflict with a splinter group Irving Parker's own religion which maintains Irving Parker's version is the wrong one. Gain 2 Rivals.
13 59 Switched to Drifter (Barbarian).
13 60 Scarred. Fully recovered. Owe 10,000 for medical bills.
14 60 Aging Crisis. Owe 40,000 for medical bills.
14 60 Retired at age 60.
14 60 Retired.
14 61 Good fortune.
15 64 Aging Crisis. Owe 50,000 for medical bills.
15 68 Gained a contact.
16 68 Aging Crisis. Owe 40,000 for medical bills.
16 70 Severely injured. Fully recovered. Owe 15,000 for medical bills.
17 72 Aging Crisis. Owe 30,000 for medical bills.
17 76 Moved to a new world.
18 76 Aging Crisis. Owe 30,000 for medical bills.
18 80 Victim of a crime.
19 80 Aging Crisis. Owe 40,000 for medical bills.
19 82 Betrayal. Convert an Ally into a Rival or Enemy.
20 84 Aging Crisis. Owe 20,000 for medical bills.
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