Retired Corporal James Rice  

Species Age Sex Str Dex End Int Edu SocUPP
Vanejenese 87 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 7 (0) 5 (-1)111475
Aloof, Playful
 
Skills
Animals 0
Athletics (Endurance) 2
Broker 0
Drive (Track) 1
Electronics 0
Engineer (M-drive) 1
Flyer 0
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Investigate 0
Melee (Striking) 1
Pilot (Small Craft) 1
Recon 0
Science (Physical Sciences/Jump Space Physics) 1
Streetwise 1
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent 01
Citizen Worker 02
Merchant Merchant Marine Crewman01
Rogue Pirate Corporal23
Drifter Scavenger 24
Marine Ground Assault Marine01
Drifter Barbarian 01
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Calvin McGrath Enemy 0 3 5 3 Vanejenese (M/20)
Mazie Hamilton Ally 1 0 1 1 Vanejenese (F/29)
I Inkumdi Aarmur Enemy 0 2 0 1 Vilani, Imperium (M/13)
Ohlistearoikh Ea Afeas Ally 3 0 3 1 Aslan (M/39)
Forgiveness.
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 20 James Rice's work ends up coming home with James Rice, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2 20 Became a Citizen (Worker).
2 22 James Rice's business expands, James Rice's corporation grows, or the colony thrives.
3 24 Continued as Citizen (Worker).
3 27 A revolution, attack or other unusual event throws James Rice's life into chaos, forcing James Rice to leave the planet.
4 27 Became a Merchant (Merchant Marine) with the new title Crewman.
4 28 A romantic relationship ends badly. Gain a Rival or Enemy.
5 31 Voluntarily left Merchant Marine
5 31 Became a Rogue (Pirate) with the new title Lackey.
5 34 James Rice spend months in the dangerous criminal underworld.
5 35 Promoted to Rogue (Pirate) rank 1 with the new title Henchman.
6 35 Continued as Rogue (Pirate).
6 39 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
6 39 Promoted to Rogue (Pirate) rank 2 with the new title Corporal.
7 39 Continued as Rogue (Pirate).
7 42 A police detective or rival criminal forces James Rice to flee and vows to hunt James Rice down. Gain an Enemy.
8 42 Became a Drifter (Scavenger).
8 45 Find valuable salvage.
8 46 Promoted to Drifter (Scavenger) rank 1.
9 46 Continued as Drifter (Scavenger).
9 48 Attacked by enemies that James Rice easily defeat.
9 48 Gain Enemy if James Rice don't already have one.
9 50 Promoted to Drifter (Scavenger) rank 2.
10 50 Continued as Drifter (Scavenger).
10 51 James Rice run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11 51 Failed to qualify for Merchant Academy.
11 51 Continued as Drifter (Scavenger).
11 54 Betrayed by a friend. One of James Rice's Contacts or Allies betrays James Rice, ending James Rice's career. That Contact or Ally becomes a Rival or Enemy.
12 54 Failed to qualify for Merchant Academy.
12 54 Submitted to the draft.
12 54 Became a Marine (Ground Assault) with the new title Marine.
12 56 Severely injured. Fully recovered. Owe 7,500 for medical bills.
13 56 Switched to Drifter (Barbarian).
13 58 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
14 58 Aging Crisis. Owe 30,000 for medical bills.
14 58 Retired at age 58.
14 58 Retired.
14 59 A romantic relationship ends badly. Gain a Rival or Enemy.
15 62 Aging Crisis. Owe 60,000 for medical bills.
15 65 Moved to a new world.
16 66 Aging Crisis. Owe 60,000 for medical bills.
16 69 Betrayal. Convert an Ally into a Rival or Enemy.
17 70 Aging Crisis. Owe 10,000 for medical bills.
17 72 Betrayal. Convert an Ally into a Rival or Enemy.
18 74 Aging Crisis. Owe 60,000 for medical bills.
18 77 Moved to a new world.
19 78 Aging Crisis. Owe 50,000 for medical bills.
19 81 A new romantic starts. Gain an Ally.
20 82 Aging Crisis. Owe 40,000 for medical bills.
20 84 Spend time with an alien race. Gain a contact.
21 86 Aging Crisis. Owe 20,000 for medical bills.
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