Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
25 |
Make an unexpected connection outside Kevin Hislop's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
34 |
Embroiled in legal trouble. |
4 |
34 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
5 |
34 |
Became a Prisoner (Thug). |
5 |
37 |
Special Duty. |
5 |
38 |
Promoted to Prisoner (Thug) rank 1. |
5 |
38 |
Paroled from prison. |
6 |
38 |
Became a Scout (Explorer). |
6 |
39 |
Spend several years jumping from world to world in Kevin Hislop's scout ship. |
6 |
42 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
42 |
Continued as Scout (Explorer). |
7 |
45 |
Kevin Hislop's scout ship is one of the first on the scene to rescue the survivors of a disaster but Kevin Hislop fail to help. Gain an Enemy. |
7 |
45 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
46 |
Promoted to Scout (Explorer) rank 2. |
8 |
46 |
Continued as Scout (Explorer). |
8 |
49 |
When dealing with an alien race, Kevin Hislop have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
9 |
50 |
Continued as Scout (Explorer). |
9 |
54 |
Kevin Hislop's scout ship is one of the first on the scene to rescue the survivors of a disaster but Kevin Hislop fail to help. Gain an Enemy. |
9 |
54 |
Psychologically damaged by Kevin Hislop's time in the scouts. |
10 |
54 |
Continued as Scout (Explorer). |
10 |
55 |
Spend several years jumping from world to world in Kevin Hislop's scout ship. |
10 |
58 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |
11 |
58 |
Continued as Scout (Explorer). |
11 |
59 |
Kevin Hislop's scout ship is one of the first on the scene to rescue the survivors of a disaster but Kevin Hislop fail to help. Gain an Enemy. |
11 |
59 |
Kevin Hislop have no idea what happened to Kevin Hislop – they found Kevin Hislop's ship drifting on the fringes of friendly space. |
11 |
62 |
Forced to muster out. |
12 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
66 |
Kevin Hislop retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
66 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
Continued as Believer (Missionary/Humanitarian). |
13 |
70 |
Kevin Hislop refuse to secretly provide religious rites for a dying leader or noble, because they do not share Kevin Hislop's faith. |
14 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
70 |
Continued as Believer (Missionary/Humanitarian). |
14 |
74 |
Kevin Hislop is chosen to represent Kevin Hislop's faith in a vid show or other highly public forum. |
14 |
74 |
Forced to muster out. |
15 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
74 |
Retired. |
15 |
76 |
Good fortune. |
16 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
80 |
Moved to a new world. |
17 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
84 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
86 |
Aging Crisis. Owe 60,000 for medical bills. |