Retired Lieutenant Larkin Neal  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 87 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 1 (-2) 6 (0)111516
Easily embarrassed, Secretive, Low confidence
 
Skills
Admin 2
Animals 0
Art (Creative) 0
Broker 1
Carouse 1
Deception 0
Diplomat 2
Drive (Track) 1
Electronics 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Language (Trokh (Aslan)) 1
Leadership 1
Melee (Blade) 2
Melee (Blade)) 1
Persuade 3
Profession (Hostile Environment/High-G) 1
Recon 0
Science (Social Sciences/Belief) 2
Stealth 0
Steward 1
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Marine Marine Support Lieutenant1 / 01
Noble Dilettante Wastrel03
Drifter Barbarian Warrior22
Army Cavalry Private01
Noble Administrator Clerk11
Noble Diplomat 3rd Secretary13
Believer Mainstream Believer Initiate14
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Mable Ornery Enemy 0 3 4 1 Zaris (F/30)
Don Riley Ally 5 0 3 1 Zaris (M/25)
Roland Fields Enemy 0 3 3 1 Zaris (M/32)
Aiden Hawdon Rival 3 0 0 0 Zaris (M/26)
reconciliation.
Isabell Spain Ally 6 0 0 3 Azhanti (F/48)
Relationship altered.
Emmie Carter Rival 0 2 4 2 Thaggeshi (F/68)
Isabell Ryan Ally 4 0 4 3 Zaris (F/33)
Harmon Wright Rival 1 1 1 1 Dynchia, Imperium (M/18)
Harmon Wright is a member of an organisation which holds a generally opposite view of the Traveller.
Bernice McDonald Enemy 0 3 2 4 Zaris (M/50)
Bernice McDonald loses some of their power base.
Ah Aowafas Enemy 1 0 0 3 Aslan (M/27)
Relationship altered.
Luisa Beley Ally 3 0 1 0 Zaris (F/26)
Relationship redefined. Enemy becomes an ally.
Albertha Gregory Enemy 0 3 1 4 Luriani (F/24)
An incident occured.
Albertha Gregory gains in power and influence.
Albertha Gregory is actually an organisation such as a political movement or modest sized business.
Mozelle Butler Enemy 0 6 2 4 Zaris (F/43)
Mozelle Butler is a questionable figure such as a criminal, pirate or disgraced noble.
Verner Gibson Enemy 0 4 0 0 Happrhani (M/37)
Celina Donaldson Ally 2 0 3 0 Tezcat (F/39)
Abraham Marshall Ally 3 0 2 0 Zaris (M/36)
Abraham Marshall is out of contact doing something interesting but not suspicious.
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 19 Betrayed by a friend. One of Larkin Neal's Contacts or Allies betrays Larkin Neal, ending Larkin Neal's career. That Contact or Ally becomes a Rival or Enemy.
2 19 Became a Marine (Marine Support) with the new title Marine.
2 20 Gained a contact.
2 23 Commissioned in Marine (Marine Support) with the new title Lieutenant.
3 23 Voluntarily left Marine Support
3 23 Became a Noble (Dilettante) with the new title Wastrel.
3 25 Larkin Neal reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Larkin Neal sponge off Larkin Neal's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy.
4 27 Continued as Noble (Dilettante).
4 28 Inherit a gift from a rich relative.
4 31 Forced to muster out.
5 31 Switched to Drifter (Barbarian).
5 35 Promoted to Drifter (Barbarian) rank 1.
6 35 Continued as Drifter (Barbarian).
6 36 Drafted into Cavalry
6 39 Promoted to Drifter (Barbarian) rank 2 with the new title Warrior.
7 39 Became a Army (Cavalry) with the new title Private.
7 40 Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally.
8 40 Switched to Noble (Administrator) with the new title Assistant and previous rank.
8 41 Larkin Neal reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Larkin Neal sponge off Larkin Neal's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy.
8 44 Promoted to Noble (Administrator) rank 1 with the new title Clerk.
9 44 Attempted to change assignments.
9 44 Returned to Noble (Dilettante).
9 46 Larkin Neal manipulate and charm Larkin Neal's way through high society. Gain a Rival and an Ally.
10 48 Attempted to change assignments.
10 48 Switched to Noble (Diplomat) with the new title 3rd Secretary and previous rank.
10 50 Severely injured. Owe 7,500 for medical bills.
11 52 Aging Crisis. Owe 40,000 for medical bills.
11 52 Retired at age 52.
11 52 Attempted to change assignments.
11 52 Failed to qualify for Administrator (Noble).
11 52 Continued as Noble (Diplomat).
11 56 Larkin Neal manipulate and charm Larkin Neal's way through high society. Gain a Rival and an Ally.
12 56 Aging Crisis. Owe 60,000 for medical bills.
12 56 Continued as Noble (Diplomat).
12 58 Political manoeuvrings usurp Larkin Neal's position. Gain a Rival.
13 58 Aging Crisis. Owe 60,000 for medical bills.
13 58 Became a Believer (Mainstream Believer) with the new title Lay Person.
13 60 Larkin Neal is chosen to represent Larkin Neal's faith in a vid show or other highly public forum.
13 62 Forced to continue current assignment.
13 62 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
14 62 Aging Crisis. Owe 50,000 for medical bills.
14 62 Continued as Believer (Mainstream Believer).
14 63 Larkin Neal refused an offer of inducements to betray Larkin Neal's faith. Gain 6 enemies.
15 66 Aging Crisis. Owe 60,000 for medical bills.
15 66 Continued as Believer (Mainstream Believer).
15 70 Larkin Neal is chosen to represent Larkin Neal's faith in a vid show or other highly public forum.
16 70 Aging Crisis. Owe 20,000 for medical bills.
16 70 Continued as Believer (Mainstream Believer).
16 71 Larkin Neal accepted an offer of inducements to betray Larkin Neal's faith. Gain 940,000 in cash.
17 74 Aging Crisis. Owe 50,000 for medical bills.
17 74 Retired.
17 77 A new romantic starts. Gain an Ally.
18 78 Aging Crisis. Owe 60,000 for medical bills.
18 80 Moved to a new world.
19 82 Aging Crisis. Owe 50,000 for medical bills.
19 85 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
20 86 Aging Crisis. Owe 40,000 for medical bills.
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