Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
21 |
Became a Merchant (Broker). |
2 |
22 |
Given advanced training in a specialist field |
3 |
25 |
Voluntarily left Broker |
3 |
25 |
Became a Rogue (Enforcer). |
3 |
28 |
Crime pays off. Gain victim as Enemy. |
3 |
29 |
Promoted to Rogue (Enforcer) rank 1. |
4 |
29 |
Voluntarily left Enforcer |
4 |
29 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
Risk Lenard Kelley's fortune on a possibility lucrative deal and win. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Make an unexpected connection outside Lenard Kelley's normal circles. Gain a Contact. |
7 |
45 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
45 |
Continued as Merchant (Merchant Marine). |
8 |
48 |
A good deal ensures Lenard Kelley is living the high life for a few years. |
8 |
49 |
Forced to muster out. |
9 |
49 |
Became a Drifter (Scavenger). |
9 |
52 |
Moved to a new world. |
9 |
53 |
Forced to continue current assignment. |
9 |
53 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
53 |
Continued as Drifter (Scavenger). |
10 |
57 |
Lenard Kelley run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
57 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
60 |
Opponents of Lenard Kelley's belief system ambush Lenard Kelley. |
11 |
60 |
Lost eye or limb. Owe 5,000 for medical bills. |
12 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Retired. |
12 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
65 |
Gained a contact. |
14 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
76 |
A new romantic starts. Gain an Ally. |
16 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
78 |
Gained a contact. |
17 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
83 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |