Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
20 |
Become leader in social movement. |
1 |
20 |
Gain an Ally and an Enemy. |
1 |
22 |
Dropped out of university. |
2 |
22 |
Became a Army (Infantry) with the new title Private. |
2 |
23 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
23 |
Gain rebels as Enemy |
3 |
23 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
26 |
Leonard Smith aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
4 |
26 |
Became a Drifter (Wanderer). |
4 |
30 |
Contact with Government. |
5 |
30 |
Continued as Drifter (Wanderer). |
5 |
34 |
Leonard Smith do not know what happened to Leonard Smith. There is a gap in Leonard Smith's memory. |
6 |
34 |
Failed to qualify for Physician (Scholar). |
6 |
34 |
Switched to Drifter (Scavenger). |
6 |
36 |
Attacked by enemies and injured. |
6 |
36 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
36 |
Gain Enemy if Leonard Smith don't already have one. |
6 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
38 |
Continued as Drifter (Scavenger). |
7 |
39 |
Encounter a Psionic institute. |
7 |
39 |
Tested for psionic powers |
8 |
42 |
Continued as Drifter (Scavenger). |
8 |
46 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
46 |
Continued as Drifter (Scavenger). |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Voluntarily left Scavenger |
10 |
50 |
Retired. |
10 |
51 |
Moved to a new world. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Gained a contact. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
68 |
Good fortune. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
73 |
Victim of a crime. |
16 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
77 |
Moved to a new world. |
17 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
83 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |