Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
2 |
22 |
Voluntarily left Wanderer |
2 |
22 |
Became a Scholar (Physician). |
2 |
24 |
A disaster or war strikes. |
2 |
24 |
The planetary government interferes with Lincoln Sims's research for political or religious reasons. Lincoln Sims continue working openly and gain an Enemy. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
30 |
Refuse to join a cheat in some fashion. |
3 |
30 |
Promoted to Scholar (Physician) rank 1. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scholar (Field Researcher) with previous rank. |
4 |
34 |
Gained a contact. |
4 |
34 |
Promoted to Scholar (Field Researcher) rank 2. |
5 |
34 |
Continued as Scholar (Field Researcher). |
5 |
36 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
5 |
38 |
Promoted to Scholar (Field Researcher) rank 3. |
6 |
38 |
Continued as Scholar (Field Researcher). |
6 |
41 |
Refused to perform research that goes against Lincoln Sims's conscience. |
7 |
42 |
Voluntarily left Field Researcher |
7 |
42 |
Switched to Drifter (Barbarian). |
7 |
44 |
Attacked by enemies that Lincoln Sims easily defeat. |
7 |
44 |
Gain Enemy if Lincoln Sims don't already have one. |
8 |
46 |
Continued as Drifter (Barbarian). |
8 |
48 |
Betrayed by a friend. One of Lincoln Sims's Contacts or Allies betrays Lincoln Sims, ending Lincoln Sims's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
48 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
52 |
Bankrupted by a rival. Gain the other trader as a Rival. |
10 |
52 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
56 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Voluntarily left Merchant Marine |
11 |
56 |
Retired. |
11 |
58 |
Find Ancient Technology. |
12 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
65 |
Accused of a crime. |
14 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
70 |
Moved to a new world. |
15 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
79 |
Gained a contact. |
17 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
82 |
Moved to a new world. |
18 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |